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Godot random crashes in Windows when starting project manager or running project #102015

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rogerdv opened this issue Jan 25, 2025 · 1 comment

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@rogerdv
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rogerdv commented Jan 25, 2025

Tested versions

Verified in 4.3, 4.4 dev and 4.4 beta. Once loaded, the editor works, but running a project also crashes several times. Exported projects also crash with same error.

System information

Windows 10-AMD RX 6600, and Windows 11, Nvidia RTX 4060

Issue description

Since 4.3 I have experienced weird crashes in different Windows PCs. The engine crashes on start (the project manager doesnt loads) several times in a row with this error:

Godot Engine v4.4.beta1.official.d33da79d3 - https://godotengine.org

================================================================
CrashHandlerException: Program crashed with signal 11
Engine version: Godot Engine v4.4.beta1.official (d33da79d3f8fe84be2521d25b9ba8e440cf25a88)
Dumping the backtrace. Please include this when reporting the bug to the project developer.

Here is the memory dump:
https://drive.google.com/file/d/1ty2ys5YB5FEOBOhbLqqdx7e5MWmBfZ7M/view?usp=sharing

Steps to reproduce

Run the engine/create a project/run a project. Any of those actions can trigger the crash.

Minimal reproduction project (MRP)

Not specifically project related

@AThousandShips
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Probably related:

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