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Describe the bug
The bloom buffer gets stretched when the view resolution isn't a multiple of 16
To Reproduce
Steps to reproduce the behavior:
launch gltf-viewer, enable flare to make it more apparent, then slowly resize the width of the window. every 16 pixels, the bloom will snap into place and be stretched in the intermediate resolutions.
Expected behavior
Bloom should scale appropriately with the view resolution
Screenshots
Here's a video:
20250118_150159-ezgif.com-resize-video.mp4
Logs
none
Desktop (please complete the following information):
OS: [e.g. iOS]
GPU: NVIDIA RTX 3060TI
Backend: OpenGL
Additional context
The text was updated successfully, but these errors were encountered:
Describe the bug
The bloom buffer gets stretched when the view resolution isn't a multiple of 16
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Bloom should scale appropriately with the view resolution
Screenshots
Here's a video:
20250118_150159-ezgif.com-resize-video.mp4
Logs
none
Desktop (please complete the following information):
Additional context
The text was updated successfully, but these errors were encountered: