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Thanks for your comment! This implementation still has some scalability issues, mainly planck.js is far slower than Box2D (in C++) that was used for the paper.
But I think the reason that this code does not work for you right now, is that the packaging is not working correctly yet. We are looking into that, for now you can go to https://grtlr.github.io/bubble-treemaps/ to check out the live demo.
@schulzch, @TLow0 Maybe you can provide some help?
Thanks for the feedback! Currently the implementation doesn't work for large datasets like e.g. flare. We need to further optimize some parts since PlanckJS is significantly slower than the native C++ Box2D implementation. We already have some tweaks in mind, but we still have to test the results since the ideas are based on heuristics.
Great idea, sadly couldn't make them work...
http://blockbuilder.org/john-guerra/e7dcc0ef96ce542d8c47986db1aba633
It seems like the browser is chocking. Is there an scalability issue?
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