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Hollow_Eve-2023.xml
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<?xml version="1.0" encoding="utf-16"?>
<zone name="Hollow Eve Festival 447 (2023)" id="62022">
<node id="400" name="Exit" note="exit|corral" color="#FF00FF">
<description>It's the ocean!</description>
<position x="100" y="-60" z="0" />
</node>
<node id="1" name="Andreshlew, South Dock" note="dolphin|invitation|authorization|entrance|dock" color="#00FF00">
<description>Overhead, sea plants woven into a mat spread from pillars of coral to provide shade for the visiting land folk. Small glass and crystal globes hang from the pillars. Underfoot, the smooth sandstone is decorated with coral, shells, and gold. Columns and domes rise up from the water surrounding the dock. Cargo is being brought in by Merelew workers and then stacked on the dock for sorting.</description>
<description>Overhead, glowing crystal globes shed a soft green-yellow light on the dock. Tall coral pillars rise from the sandstone to provide anchorage for the awning overhead. The smooth sandstone of the dock is decorated with coral, shells, and gold. In the water, glowing points of light give a glimpse of the true Merelew city. Soft breezes blow through the pillars, and in the darkness, the sound of the sea murmurs unchanged.</description>
<position x="100" y="-80" z="0" />
<arc exit="west" move="west" destination="2" />
<arc exit="go" move="go corral" destination="400" />
<arc exit="go" move="go festive gate" destination="3" />
</node>
<node id="2" name="Andreshlew, Dock Extension">
<description>Signs of hasty construction abound -- from the rough edges of the timbers to the occasional nailhead not sunk completely into the wood. An awning has been erected on the west side of the extension, helping to shelter visitors from the setting sun while they await entry into the festival. A small sign is tacked to one of the awning's poles, its painted lettering showing haste with the drips running down the front of the plank.</description>
<position x="80" y="-80" z="0" />
<arc exit="east" move="east" destination="1" />
</node>
<node id="3" name="Andreshlew, Middle Dock">
<description>Coral pillars rise from the sandstone of the dock to provide anchorage for a woven mat overhead. The smooth sandstone slabs of the dock are decorated with interlocking circles made from corals, shells, and gold. Crates soar in neat stacks, each labeled with the names of famous trading houses. A few bear the seal of the Merelew, indicating that they are being shipped landside. A group of Halflings moves cargo about.</description>
<description>Coral pillars seem to twist upward in the soft green-yellow light of the crystal globes. Underfoot, the dock is decorated with swirling patterns of coral, shell, and gold. Neatly stacked in rows are boxes and bales of cargo. Rising on the hill with the lights sparkling like gleaming gems in the night is the Merelew city, while gazing into the water more lights can be seen.</description>
<position x="100" y="-100" z="0" />
<arc exit="north" move="north" destination="8" />
<arc exit="south" move="south" destination="1" />
<arc exit="go" move="go gallaenia" destination="4" />
</node>
<node id="4" name="The Gallaenia, Fore Deck" note="Gallaenia">
<description>Deobar railings decorated with carved dolphins separate the polished ebonwood deck from the sea. Rising from the central cabin is the ship's tall ironwood mast, standing with sails furled. Access aft is provided by a pair of narrow walkways leading around the cabin, while a locked deobar gate blocks further forward progress. A lone Halfling crewman works to apply a new coat of oil and wax to the deck.</description>
<position x="120" y="-100" z="0" />
<arc exit="south" move="south" destination="5" />
<arc exit="climb" move="climb staircase" destination="6" />
<arc exit="go" move="go merelew docks" destination="3" />
</node>
<node id="5" name="The Gallaenia, Aft Deck">
<description>Carved deobar railings decorated with leaping dolphins line the deck. Overhead an awning provides shelter for the crew to relax under. The captain, who is sitting in an ebonwood chair inlaid with bits of shell and carved with flowers, watches five of the Halfling crew play a game of cards. Hanging from the ship's wheel is a wine flask. Forward access is provided by two walkways that lead around the main cabin. The sound of waves provides a contrast to the calls of the crewmen.</description>
<position x="120" y="-80" z="0" />
<arc exit="north" move="north" destination="4" />
</node>
<node id="6" name="The Gallaenia, Main Lounge">
<description>The silverwood wall panels are covered in fine sea foam-colored silks. Around the room are couches decorated with carved motifs of shells, and covered in dark blue brocade. Cedar tables, with chairs of ebonwood inlaid with bits of shell and covered in leather, are available for people to meet take up much of the remaining space. The silver candleholders are all shaped like deobar trees.</description>
<position x="140" y="-100" z="0" />
<arc exit="go" move="go silverwood door" destination="7" />
<arc exit="climb" move="climb staircase" destination="4" />
</node>
<node id="7" name="The Gallaenia, Purser's Office" note="bank|teller" color="#00FF00">
<description>A large maple desk decorated with carved yaks and inlaid with the seal of the Zoluren Traders' Guild fills the office. Seated at the desk, the purser is sorting notes into the pigeonholes. Through the door of the next room can be seen Moon Mages holding open a moongate.</description>
<position x="140" y="-80" z="0" />
<arc exit="go" move="go silverwood door" destination="6" />
</node>
<node id="8" name="Andreshlew, Upper Dock">
<description>Traffic swirls in busy patterns across the dock as merchants, Merelew, and guests all meet here. To one side sits the Customs Inspector's booth, closed for the festival. To the north, a large building with onion-shaped domes rises over the city.</description>
<description>Soft green-yellow light falls across the limestone and coral dock. Crates, bales, boxes, and assorted cargo stand in quiet rows waiting for the dawn. A coral booth stands to one side, silent and empty. To the north, lights glitter and sparkle, while the sound of music drifts on the night breeze.</description>
<position x="100" y="-120" z="0" />
<arc exit="north" move="north" destination="11" />
<arc exit="east" move="east" destination="21" />
<arc exit="south" move="south" destination="3" />
<arc exit="west" move="west" destination="10" />
<arc exit="go" move="go guardhouse" destination="9" />
</node>
<node id="9" name="Andreshlew, Guardhouse">
<description>Amid the warm glow of brass oil dish lamps, several gray-scaled guards in green uniforms inspect dossiers and polish and sharpen their weapons. Maces and scimitars line the walls, along with multi-colored decorations for heroism. A few also write reports, inspect cabinets for merchandise, and study a roster on the wall. A Merelew guard captain looks on quietly, taking in all the activity without comment.</description>
<position x="80" y="-100" z="0" />
<arc exit="go" move="go sturdy door" destination="8" />
</node>
<node id="10" name="Andreshlew, West Dock">
<description>Cargo stands in neat array on the smooth limestone slabs of the dock. Overhead, an awning made from woven, ornamental rugs stretches between pillars of coral, providing a measure of shelter. Hovering among the stacks of merchandise, a Merelew merchant in green silks and an Elf in blue brocade bargain over an open box of pearls.</description>
<description>The cargo stacked in orderly rows makes comfortable nooks and crannies to sit and view the Merelew city sparkling like a jewel in the dark. Soft green-yellow light comes from crystal globes on the coral pillars.</description>
<position x="80" y="-120" z="0" />
<arc exit="east" move="east" destination="8" />
</node>
<node id="11" name="Andreshlew, Palace Road">
<description>The sandstone paving contrasts with the patterns of interlocking spirals made from coral, shells, platinum, and gold set into the road. Low buildings of sandstone, decorated with coral and pearlescent shell panels, alternate with tall coral pillars along the route. A basalt statue faces a marble statue across the way, the icons mostly ignored as passersby stroll north toward the Palace domes or south to the docks.</description>
<description>The soft green-yellow light reveals two statues on either side of the road. Low buildings line the way, a cool ocean breeze sighing around them.</description>
<position x="100" y="-160" z="0" />
<arc exit="south" move="south" destination="8" />
<arc exit="northwest" move="northwest" destination="12" />
<arc exit="go" move="go hillside path" destination="102" />
<arc exit="go" move="go cream-colored building" destination="139" />
<arc exit="go" move="go driftwood shed" destination="140" />
<arc exit="go" move="go jacquard tent" destination="141" />
</node>
<node id="12" name="Andreshlew, Palace Road">
<description>The sandstone road curves up the hill from the docks towards the Palace, avoiding a large coral garden edged with a low wall. Both the wall and the road have been decorated with coral, shells, platinum, and gold set in abstract patterns, and coral pillars stand at intervals along the route. A pair of statues frames the garden, across from a coral bench.</description>
<description>The road curves up the hill from the docks and goes around a coral garden. Green-yellow light from the hanging globes illuminates twin statues and pillars along the edge, where a low wall prevents casual visitors from wandering into the garden.</description>
<position x="80" y="-180" z="0" />
<arc exit="northeast" move="northeast" destination="13" />
<arc exit="southeast" move="southeast" destination="11" />
<arc exit="go" move="go garden gate" destination="14" />
<arc exit="go" move="go sandstone bookstore" destination="317" />
<arc exit="go" move="go red tent" destination="318" />
</node>
<node id="13" name="Andreshlew, Palace Road" note="Pishuna" color="#FF0000">
<description>The onion-shaped domes of the palace rise over the coral and sandstone archway that stands astride the terminus of the road. Standing before the archway is a coral tree, shaped like a great deobar. Under the branches are benches for people to stop and rest. On both sides are fountains of sandstone decorated with coral. The sounds of the water gurgling in the fountains and of the wind blowing through the tree can be heard.</description>
<description>The road ends at a sandstone and coral archway. Soft green-yellow light shed from crystal globes illuminates a coral tree in the middle of the road. The relaxing sound of water comes from fountains that edge the roadway. Underfoot, the sandstone road is inset with square patterns of shell and coral, highlighted with platinum and gold.</description>
<position x="100" y="-200" z="0" />
<arc exit="southwest" move="southwest" destination="12" />
<arc exit="go" move="go sandalwood caravans" destination="122" />
</node>
<node id="14" name="Andreshlew, Coral Garden" note="sharks|brine sharks">
<description>A low gate in the wall allows access to the garden which is lined with paths and neat beds of coral. Bright red rocks set out the edges of the plantings, their irregular outlines adding a pleasing note of informality to the setting. Benches along the pathways allow for passersby to stop and admire the garden.</description>
<position x="60" y="-200" z="0" />
<arc exit="west" move="west" destination="20" />
<arc exit="northwest" move="northwest" destination="15" />
<arc exit="go" move="go gate" destination="12" />
</node>
<node id="15" name="Andreshlew, Coral Garden">
<description>A trellis supports some delicate coral formations that climb along the walls of the garden. Nearby, a large stone bench is encrusted with some sort of relative of oysters, but not one normally encountered above the waves.</description>
<position x="40" y="-220" z="0" />
<arc exit="north" move="north" destination="16" />
<arc exit="southeast" move="southeast" destination="14" />
<arc exit="south" move="south" destination="20" />
<arc exit="southwest" move="southwest" destination="19" />
<arc exit="west" move="west" destination="18" />
<arc exit="northwest" move="northwest" destination="17" />
</node>
<node id="16" name="Andreshlew, Coral Garden">
<description>Green coral rises from a bed, twisting into a spiral shape that reaches for the heavens. Lower growths of coral grow in some other beds in this corner of the walled garden.</description>
<position x="40" y="-240" z="0" />
<arc exit="south" move="south" destination="15" />
<arc exit="southwest" move="southwest" destination="18" />
<arc exit="west" move="west" destination="17" />
</node>
<node id="17" name="Andreshlew, Coral Garden">
<description>Winding paths of crushed sandstone run between the neatly tended coral beds. Stone benches are scattered about, allowing for the residents to take their rest in the peaceful environs of the garden.</description>
<position x="20" y="-240" z="0" />
<arc exit="east" move="east" destination="16" />
<arc exit="southeast" move="southeast" destination="15" />
<arc exit="south" move="south" destination="18" />
</node>
<node id="18" name="Andreshlew, Coral Garden">
<description>A lone statue stands in the middle of the garden, its features so worn from the passage of time that it resembles a large rock more than a humanoid figure. Sculpted coral grows around it, carefully tended and cared for by the hordes of gardeners.</description>
<position x="20" y="-220" z="0" />
<arc exit="north" move="north" destination="17" />
<arc exit="northeast" move="northeast" destination="16" />
<arc exit="east" move="east" destination="15" />
<arc exit="southeast" move="southeast" destination="20" />
<arc exit="south" move="south" destination="19" />
</node>
<node id="19" name="Andreshlew, Coral Garden">
<description>This corner of the garden is full of twisted corals in a multitude of colors, all of them intertwined into a mass that dominates the area. A few tendrils have escaped the borders of the garden beds and reach out into the pathways.</description>
<position x="20" y="-200" z="0" />
<arc exit="north" move="north" destination="18" />
<arc exit="northeast" move="northeast" destination="15" />
<arc exit="east" move="east" destination="20" />
</node>
<node id="20" name="Andreshlew, Coral Garden">
<description>Paths snake between the tidy beds of coral, lined with red rocks and carefully raked clear of debris. The tall pink spires of coral twist overhead, forming arches and spans.</description>
<position x="40" y="-200" z="0" />
<arc exit="north" move="north" destination="15" />
<arc exit="east" move="east" destination="14" />
<arc exit="west" move="west" destination="19" />
<arc exit="northwest" move="northwest" destination="18" />
</node>
<node id="21" name="Andreshlew, East Dock">
<description>Across the dock all is in disarray, as merchants open crates and boxes, sorting out their cargos. Busy Merelew carry boxes and bales along the shore, while others haul crates up from the water. Their task is made more difficult by a couple of still unmended holes in the dock that are covered by sawhorses.</description>
<description>Neatly stacked crates line the dock, providing convenient access to the road. Glowing crystal globes shed a soft green-yellow light across the dock, casting the coral into relief. In the water, lights glitter, and the occasional ripple makes them dance. A few holes in the dock are blocked off by sawhorses.</description>
<description>Across the dock all is in disarray, as merchants open crates and boxes, sorting out their cargos. Busy Merelew carry boxes and bales along the shore, while others haul crates up from the water. Their task is made more difficult a hole in the dock surrounded by sawhorses.</description>
<description>Neatly stacked crates line the dock, providing convenient access to the road. Glowing crystal globes shed a soft green-yellow light across the dock, casting the coral into relief. In the water, lights glitter, and the occasional ripple makes them dance. A hole in the dock is surrounded by sawhorses.</description>
<position x="220" y="-120" z="0" />
<arc exit="north" move="north" destination="22" />
<arc exit="east" move="east" destination="32" />
<arc exit="west" move="west" destination="8" />
<arc exit="go" move="go dark alley" destination="83" />
</node>
<node id="22" name="Andreshlew, Dock Walk" note="peddler" color="#00FF00">
<description>Crowds of eager visitors to the island file off the sandstone docks, which are decorated with shell and gold. Some mill about in indecisiveness or awe, while others rush to see the fabled Andreshlew. Kelp-covered pillars of limestone rise above the docks, thick ropes tied to them mooring visiting ships. The road cuts a swath through the buildings of coral, leading to the heart of the city.</description>
<position x="220" y="-180" z="0" />
<arc exit="south" move="south" destination="21" />
<arc exit="northwest" move="northwest" destination="23" />
<arc exit="go" move="go colorful boutique" destination="142" />
<arc exit="go" move="go canvas tent" destination="144" />
<arc exit="go" move="go cake-shaped shop" destination="145" />
</node>
<node id="23" name="Andreshlew, Dock Walk">
<description>A layer of pastel-shaded ocean shells is embedded in the brown sandstone roadway, creating a colorfully intricate mosaic of marine images. Land dwellers teem over the roadway, though it shows no signs of wear, and many of them stop by the domed coral shops lining the street.</description>
<position x="180" y="-220" z="0" />
<arc exit="southeast" move="southeast" destination="22" />
<arc exit="northwest" move="northwest" destination="24" />
<arc exit="go" move="go sandstone building" destination="88" />
<arc exit="go" move="go canvas tent" destination="147" />
<arc exit="go" move="go small emporium" destination="148" />
<arc exit="go" move="go wooden shack" destination="149" />
</node>
<node id="24" name="Andreshlew, Dock Walk">
<description>The rainbow coral blends together with the many pennants and banners of mainlander merchants to create a gaudy display to dazzle the eyes. The intersection is filled with the noises of buying and selling, as shoppers haggle over prices and hawkers call out all they have to offer. Blue-scaled Merelew merge with outlanders to create a virtual impasse of people. Merelew guards bearing tridents and spears guard the merchants and customers.</description>
<position x="140" y="-260" z="0" />
<arc exit="northeast" move="northeast" destination="31" />
<arc exit="southeast" move="southeast" destination="23" />
<arc exit="northwest" move="northwest" destination="25" />
<arc exit="go" move="go white pavilion" destination="94" />
<arc exit="go" move="go crimson tent" destination="150" />
<arc exit="go" move="go lofty shop" destination="151" />
<arc exit="go" move="go brick building" destination="152" />
</node>
<node id="25" name="Andreshlew, Pearl Road">
<description>Alongside the sandstone street is a massive pearl-laced oyster filled with bright silk cushions to provide relaxation to the weary. Opposite the massive oyster, a large sandstone sea turtle statue stands looking passively at passersby.</description>
<position x="100" y="-300" z="0" />
<arc exit="north" move="north" destination="26" />
<arc exit="southeast" move="southeast" destination="24" />
<arc exit="go" move="go web-covered wagons" destination="153" />
<arc exit="go" move="go sturdy tent" destination="156" />
<arc exit="go" move="go greenhouse" destination="157" />
</node>
<node id="26" name="Andreshlew, Pearl Road">
<description>A wooden structure rises above the street, the seaweed-covered building clearly once part of a ship. The hulk is rotted away in some places, but has mostly been refitted, and an oak sign proclaims that it is now used as an inn. The smells of exotic foods fill the air from within. Carved upon the side of the ship is one word, partially obscured through time: Dolefaren.</description>
<position x="100" y="-360" z="0" />
<arc exit="northeast" move="northeast" destination="27" />
<arc exit="south" move="south" destination="25" />
<arc exit="go" move="go dolefaren" destination="138" />
<arc exit="go" move="go elegant shop" destination="158" />
<arc exit="go" move="go white building" destination="160" />
<arc exit="go" move="go narrow tent" destination="162" />
</node>
<node id="27" name="Andreshlew, Pearl Road">
<description>Along the side of the road, a rugged coral promontory looks out over the blue depths of the bay. Ships plow through the water, traveling to and from Andreshlew, as well as navigating to other locations. On the far horizon can be seen the buildings of a city on the mainland. Two gaping holes in the roadbed are blocked off by sawhorses.</description>
<description>Along the side of the road, a rugged coral promontory looks out over the blue depths of the bay. Ships plow through the water, traveling to and from Andreshlew, as well as navigating to other locations. On the far horizon can be seen the buildings of a city on the mainland. A small hole in the roadbed is blocked off by sawhorses.</description>
<position x="140" y="-400" z="0" />
<arc exit="southeast" move="southeast" destination="28" />
<arc exit="southwest" move="southwest" destination="26" />
<arc exit="go" move="go silver tent" destination="163" />
<arc exit="go" move="go cozy cottage" destination="164" />
<arc exit="go" move="go small shop" destination="165" />
</node>
<node id="28" name="Andreshlew, Lithralia Street">
<description>Standing at the roadside is a sandstone and coral building, its granite facade carved with images of sea animals like dolphins, gulls, and sharks. A cinquefoil arch of gold curves over the structure in a graceful sweep. On the corner stand two gold statues of Merelew, one male and one female, the tips of their webbed hands touching above the roadway to form an arch.</description>
<position x="180" y="-360" z="0" />
<arc exit="east" move="east" destination="29" />
<arc exit="south" move="south" destination="31" />
<arc exit="northwest" move="northwest" destination="27" />
<arc exit="go" move="go whitewashed shed" destination="166" />
<arc exit="go" move="go boxy structure" destination="168" />
<arc exit="go" move="go cozy shop" destination="169" />
<arc exit="go" move="go wooden wagon" destination="170" />
</node>
<node id="29" name="Andreshlew, Lithralia Street">
<description>A group of Gor'Tog men work at unpacking a sizable stack of wooden crates filled with goods belonging to mainland traders. The bustling area is filled with garish merchant displays meant to attract customers and loosen moneybelts.</description>
<position x="280" y="-360" z="0" />
<arc exit="south" move="south" destination="30" />
<arc exit="west" move="west" destination="28" />
<arc exit="go" move="go sandstone hall" destination="98" />
</node>
<node id="30" name="Andreshlew, Shrine Walk">
<description>The peristyle courtyard adjoined to the shrine of Andreshlew is filled with sea anemone and bright red and blue coral. The elaborate pearl colonnade is decorated with pictures of Merelew lore, depicting everything from animals to Eluned herself.</description>
<position x="280" y="-300" z="0" />
<arc exit="north" move="north" destination="29" />
<arc exit="west" move="west" destination="31" />
<arc exit="go" move="go nearby shrine" destination="96" />
<arc exit="go" move="go gathering hall" destination="97" />
<arc exit="go" move="go snug cottage" destination="171" />
<arc exit="go" move="go cramped boutique" destination="172" />
</node>
<node id="31" name="Andreshlew, Shrine Walk">
<description>A small shop of red coral rests beside a lantern pole, the building covered with a pearl dome in a minaret shape, draped in barnacles and anemone. A lone column stands in the center of the road, covered in seaweed and providing shelter to the Merelew, unaccustomed to the dryness of the surface.</description>
<position x="180" y="-300" z="0" />
<arc exit="north" move="north" destination="28" />
<arc exit="east" move="east" destination="30" />
<arc exit="southwest" move="southwest" destination="24" />
<arc exit="go" move="go white-marbled pavilion" destination="95" />
<arc exit="go" move="go frost-covered shop" destination="173" />
<arc exit="go" move="go tapestry tent" destination="174" />
<arc exit="go" move="go gold temple" destination="175" />
<arc exit="go" move="go multi-roomed tent" destination="402" />
</node>
<node id="32" name="Andreshlew, Sinuous Shore Road">
<description>Along the shore, the road is separated from the ocean by a low wall, which is dotted at intervals by pillars decorated with images of kraken. A sandstone building topped by a low, onion-shaped dome stands on the northern side of the road, and more domes and towers rise across the water.</description>
<description>Softly lit by a green-yellow glow, the road winds along the shore, buffered from the ocean by a low wall dotted with pillars. On the north side of the road stands a sandstone building. Across and under the water glitters a spectacle of lights. The lapping of the sea against the wall and the rushing of wind among the coral carry far in the quiet night.</description>
<position x="300" y="-120" z="0" />
<arc exit="northeast" move="northeast" destination="33" />
<arc exit="west" move="west" destination="21" />
<arc exit="go" move="go white cottage" destination="177" />
<arc exit="go" move="go pine shop" destination="180" />
<arc exit="go" move="go flannel tent" destination="181" />
</node>
<node id="33" name="Andreshlew, Sinuous Shore Road" color="#00FF00">
<description>On the west side of the road stands a wide building with an open courtyard. In the courtyard a fountain carved with dolphins is visible. The dolphin pattern is repeated on the building. Opposite it a low wall blocks access to the ocean and pillars stand at intervals along it.</description>
<description>Soft, green-yellow light fills the courtyard of the building on the north side of the road. Standing sentry at the water's edge, a low wall supported by pillars at intervals, is decorated with a profusion of dolphins sporting about.</description>
<position x="320" y="-140" z="0" />
<arc exit="southeast" move="southeast" destination="34" />
<arc exit="southwest" move="southwest" destination="32" />
<arc exit="go" move="go wide building" destination="37" />
<arc exit="go" move="go stucco cottage" destination="182" />
<arc exit="go" move="go driftwood shop" destination="185" />
<arc exit="go" move="go stone crypt" destination="187" />
<arc exit="go" move="go domed hall" destination="188" />
</node>
<node id="34" name="Andreshlew, Sinuous Shore Road">
<description>Two walls line the road. The seaside wall is low and easy to look over but the landside wall is unbroken except for a closed wooden gate. A pair of guards stands before the gate to turn away non-Merelew. At intervals along the low wall pillars stand sentinel carved like twining tentacles.</description>
<description>Walls rise up on both sides of the road. The seaside wall is low and easy to see over. In the landside wall a large gate is guarded by two Merelew. Soft green-yellow light is shed from the globes on top of the pillars standing sentinel along the eastern wall.</description>
<position x="340" y="-120" z="0" />
<arc exit="east" move="east" destination="35" />
<arc exit="northwest" move="northwest" destination="33" />
<arc exit="go" move="go white gazebo" destination="137" />
<arc exit="go" move="go pink pavilion" destination="195" />
<arc exit="go" move="go clapboard emporium" destination="197" />
<arc exit="go" move="go rambling shop" destination="198" />
</node>
<node id="35" name="Andreshlew, Sinuous Shore Road">
<description>The road stretches to a coral and sandstone archway flanked by two towers. The northern tower is carved with dolphins, the southern with sharks, and the coral of the arch bridging the two is formed into a repeating pattern of flying albatrosses.</description>
<description>The road stretches through a coral and sandstone archway flanked by two towers. The northern tower is carved with dolphins, the southern with sharks, and the coral of the arch bridging the two is formed into a repeating pattern of flying albatrosses. White light gleams from crystal globes on the towers' corners, offsetting the softer green-yellow radiating from the globes on the pillars.</description>
<position x="400" y="-120" z="0" />
<arc exit="west" move="west" destination="34" />
<arc exit="go" move="go coral archway" destination="36" />
<arc exit="go" move="go entrance" destination="205" />
<arc exit="go" move="go cramped shack" destination="82" />
<arc exit="go" move="go small shop" destination="207" />
<arc exit="go" move="go arch" destination="36" />
</node>
<node id="36" name="Andreshlew, Falashtan">
<description>This end of the lane is shaded by several aquamarine coral trees draped with silken strands of flutter moss. They frame a small building made entirely from the horned carapace of some giant crustacean. Its translucent walls shade from cream to scarlet. A sign spans the round doorway, held in place by the creature's enormous claws.</description>
<position x="400" y="220" z="0" />
<arc exit="northwest" move="northwest" destination="41" />
<arc exit="go" move="go archway" destination="35" />
<arc exit="go" move="go whitewashed cottage" destination="208" />
<arc exit="go" move="go colorful building" destination="209" />
<arc exit="go" move="go tall shop" destination="210" />
</node>
<node id="37" name="Saidakyp of Andreshlew, Lobby" note="gift|Mishli" color="#00FF00">
<description>Creamy white marble walls streaked with blue surround the spacious entry hall of Andreshlew's premier artisans' center. Underfoot, a tile floor surrounds a central mosaic which depicts the creation of the Merelew by Lemicus.</description>
<position x="320" y="-200" z="0" />
<arc exit="north" move="north" destination="40" />
<arc exit="west" move="west" destination="38" />
<arc exit="go" move="go double doors" destination="33" />
</node>
<node id="38" name="Saidakyp of Andreshlew, Registrar's Office">
<description>High arched windows let sunlight stream in, bathing the creamy blue-streaked marble walls in a soft glow. Standing behind a long marble counter and flanked by enormous filing cabinets, meticulously dressed clerks attend to incoming paperwork.</description>
<position x="300" y="-200" z="0" />
<arc exit="east" move="east" destination="37" />
<arc exit="go" move="go coralite curtain" destination="39" />
</node>
<node id="39" name="Saidakyp of Andreshlew, Item Registration" note="Registration" color="#00FF00">
<description>Creamy white marble walls streaked with blue surround the large office space that is dedicated to the proper documentation of items. Covered by stacks of forms and feather quills, a large alabaster desk dominates the room.</description>
<position x="280" y="-200" z="0" />
<arc exit="go" move="go coralite curtain" destination="38" />
</node>
<node id="40" name="Saidakyp of Andreshlew, Lounge" note="alteration|lounge" color="#00FF00">
<description>High arched windows let sunlight stream in, bathing the creamy blue-streaked marble walls in a soft glow. Around the edge of the room close to a long glass table, wooden chairs are arranged in conversational groupings, their polished surface releasing a subtle fragrance of humble beeswax and the sharper tang of lemon. Heavy mesh curtains in platinum, gold, silver, bronze, and copper lead to different workrooms.</description>
<description>High arched windows let air in, and candles bathe the creamy blue-streaked marble walls in a soft glow. Around the edge of the room close to a long glass table, wooden chairs are arranged in conversational groupings, their polished surface releasing a subtle fragrance of humble beeswax and the sharper tang of lemon. Heavy mesh curtains in platinum, gold, silver, bronze, and copper lead to different workrooms.</description>
<position x="320" y="-220" z="0" />
<arc exit="south" move="south" destination="37" />
<arc exit="go" move="go platinum curtain" destination="132" />
<arc exit="go" move="go gold curtain" destination="133" />
<arc exit="go" move="go silver curtain" destination="134" />
<arc exit="go" move="go bronze curtain" destination="135" />
<arc exit="go" move="go copper curtain" destination="136" />
</node>
<node id="41" name="Andreshlew, Falashtan">
<description>Eleven oversized marble statues of heralds line both sides of the lane. Made of white marble luxuriantly veined with gold, each stands poised with one leg thrust forward, a long-stemmed trumpet at its lips. Tattered but colorful banners of long-vanished aristocratic houses flap proudly as they hang from the instruments. Where a twelfth statue once stood is now a huge splinter of metal amidst a pile of marble chips.</description>
<position x="320" y="140" z="0" />
<arc exit="north" move="north" destination="42" />
<arc exit="northeast" move="northeast" destination="47" />
<arc exit="southeast" move="southeast" destination="36" />
<arc exit="west" move="west" destination="48" />
<arc exit="go" move="go white shop" destination="211" />
<arc exit="go" move="go black hall" destination="213" />
<arc exit="go" move="go brick emporium" destination="218" />
</node>
<node id="42" name="Andreshlew, Suporni Tomerszentani">
<description>A pair of garden beds, sunk deep in murky salt water, outline this twisty lane. Each contains dozens of spare green spider ferns. Their delicate, weblike leaves are bedecked with the watery jewels of misted spray. An occasional snail crawls slowly through the branches, housed in a large shell covered with flowering yellow air blossoms.</description>
<position x="320" y="100" z="0" />
<arc exit="south" move="south" destination="41" />
<arc exit="northwest" move="northwest" destination="43" />
<arc exit="go" move="go enclosed gazebo" destination="247" />
<arc exit="go" move="go canvas pavilion" destination="249" />
<arc exit="go" move="go brick building" destination="250" />
</node>
<node id="43" name="Andreshlew, Suporni Tomerszentani">
<description>Water-sodden areas to either side of the walkway are occupied by hundreds of cream-colored cowry shells bearing slender brown twigs. Most are covered with red, trumpet-like blossoms. An immense tree trunk, once oak, now driftwood, maintains a central spot in the lane. Carved with arabesqued depictions of Dwarves battling forest-sized monsters, it has been covered with a lattice of copper designed to resemble stitched branches.</description>
<position x="280" y="60" z="0" />
<arc exit="north" move="north" destination="44" />
<arc exit="southeast" move="southeast" destination="42" />
<arc exit="go" move="go rustic building" destination="243" />
<arc exit="go" move="go oak wagon" destination="244" />
<arc exit="go" move="go canvas tent" destination="246" />
</node>
<node id="44" name="Andreshlew, Suporni Tomerszentani">
<description>Saltwater garden patches irrigated from somewhere out of view dot this region. Each is home to a mixture of blue corals, white and black lotus pads, and delicate tufts of golden seaweave grass. A couple of Merelew gardeners slosh their webbed feet through the heavy, wet sand, gently pruning and occasionally crooning in high, twittering tones to the life they tend.</description>
<position x="280" y="40" z="0" />
<arc exit="northeast" move="northeast" destination="45" />
<arc exit="south" move="south" destination="43" />
<arc exit="go" move="go wooden bungalow" destination="239" />
<arc exit="go" move="go elegant boutique" destination="240" />
<arc exit="go" move="go apple-red tent" destination="241" />
<arc exit="go" move="go driftwood shack" destination="242" />
</node>
<node id="45" name="Andreshlew, Suporni Tomerszentani">
<description>Watery beds of blue, campanular flowers surround a fluted alabaster fountain of heroic proportions. Depicting some sort of meeting between River Elves and S'Kra Mur, it is carved to size, with nearly a dozen figures encompassed by churning waves and surging sea foam. The circular base of the fountain is nearly as large and covered by writing in a cursive script. It is apparently hollow, judging by the round doorway which is propped open.</description>
<position x="320" y="0" z="0" />
<arc exit="east" move="east" destination="46" />
<arc exit="southwest" move="southwest" destination="44" />
<arc exit="go" move="go silk pavilion" destination="237" />
<arc exit="go" move="go sturdy shed" destination="238" />
</node>
<node id="46" name="Andreshlew, Suporni Tomerszentani">
<description>A swale of sandy turf envelops the meandering lane. Tussocks of seaweave grass display a wavering golden carpet, bordered by pink coral coaxed and nurtured into various animal shapes. Dolphins bound, seahorses gallop. Sea crabs extend rocky pincers forever above their shells. A school of sculpted flounders loops a fanciful circle around a salmon-colored whale.</description>
<position x="460" y="0" z="0" />
<arc exit="southwest" move="southwest" destination="47" />
<arc exit="west" move="west" destination="45" />
<arc exit="go" move="go pebbled path" destination="81" />
<arc exit="go" move="go large hall" destination="225" />
<arc exit="go" move="go cozy bungalow" destination="226" />
<arc exit="go" move="go wooden chuckwagon" destination="227" />
<arc exit="go" move="go tapestry tent" destination="228" />
</node>
<node id="47" name="Andreshlew, Falashtan">
<description>The lane continues between two well-irrigated rows of luxurious purple mintweed. Bristling like a head of thick Dwarven hair, the plant responds to the ministrations of several Merelew gardeners with a sweetly pungent scent. In the middle of the area stands a brass gazebo with moss-green jade walls. The unmistakable sound of clinking coins emerges from within, along with voices raised in occasional argument.</description>
<position x="380" y="80" z="0" />
<arc exit="northeast" move="northeast" destination="46" />
<arc exit="southwest" move="southwest" destination="41" />
<arc exit="go" move="go rustic cabana" destination="219" />
<arc exit="go" move="go canvas booth" destination="222" />
<arc exit="go" move="go brick boutique" destination="224" />
</node>
<node id="48" name="Andreshlew, Falashtan">
<description>A squat structure supporting a low, hemispherical cupola occupies the space to the north of the lane, opposite a massive copper bell. The building is composed of bricks made from compressed shells, mortared with bright yellow amber.</description>
<position x="200" y="140" z="0" />
<arc exit="north" move="north" destination="49" />
<arc exit="east" move="east" destination="41" />
<arc exit="west" move="west" destination="53" />
<arc exit="go" move="go otter den" destination="79" />
<arc exit="go" move="go elegant emporium" destination="251" />
<arc exit="go" move="go canvas tent" destination="253" />
</node>
<node id="49" name="Andreshlew, Falashtan" color="#FF00FF">
<description>The road slopes through a well-shaded region covered with massive blue and red lichen patches. Their heavy growths have been carefully trimmed into broad, conical shapes, inset with pale glowstones. The lichen bushes stir slightly, perpetually undulating from side to side, although no breath of air stirs within the area. Beneath several specimens lies an eight-sided doorway leading into the earth, outlined in irregular glowstones that slowly shift between darkness and an angry red glare.</description>
<position x="200" y="100" z="0" />
<arc exit="north" move="north" destination="50" />
<arc exit="south" move="south" destination="48" />
<arc exit="go" move="go dark caravan" destination="267" />
<arc exit="go" move="go canvas tent" destination="269" />
<arc exit="go" move="go half-timbered shop" destination="271" />
</node>
<node id="50" name="Andreshlew, Falashtan">
<description>A granite rampart rises almost vertically, its few jagged, rocky outcroppings occupied by nests built from salvaged seaweed. Large grey birds swoop down to grab speckled tortoises as they cross the road, dropping them from on high to crack open their shells. The splattered remains are carried aloft to hungry chicks that are hidden from sight, but very audible.</description>
<position x="200" y="40" z="0" />
<arc exit="south" move="south" destination="49" />
<arc exit="up" move="up" destination="51" />
<arc exit="go" move="go cavern opening" destination="67" />
<arc exit="go" move="go black hut" destination="272" />
<arc exit="go" move="go makeshift wagon" destination="273" />
<arc exit="go" move="go grey building" destination="274" />
</node>
<node id="51" name="Andreshlew, Saphtinagi" note="undertaker|Grichye" color="#00FF00">
<description>This sonorous cavern is lit by a flickering set of pale white globes, each securely held in a brass wall mount shaped like a taloned fist. Gleaming, uncut sapphires protrude from every rocky surface. Their gentian lustre invokes a moonless sky, when looking up at midnight is to risk falling into the soothing darkness. A small crescent-shaped building made of translucent white crystal stands silent and majestic among the sea of gems.</description>
<position x="200" y="0" z="0" />
<arc exit="up" move="up" destination="52" />
<arc exit="down" move="down" destination="50" />
<arc exit="go" move="go side passage" destination="73" />
</node>
<node id="52" name="Andreshlew, Rubtanagi" note="Wierge" color="#00FF00">
<description>Granite and iron ore have been chipped away from the walls, revealing imbedded veins of rubies in their natural, uncut state. They vary in shade from the rose pink of Halfling gardens to the deep red of Elothean vinegar wine, to the magenta interlaced with black known as Teiro's Hate. An oversized, reinforced brass door, recessed in one wall, is barred and shut beneath a guttering torch.</description>
<position x="200" y="-20" z="0" />
<arc exit="up" move="up" destination="55" />
<arc exit="down" move="down" destination="51" />
</node>
<node id="53" name="Andreshlew, Falashtan">
<description>Two walls of black granite latticework line the lane above massive blue sandbanks. From behind the walls stare small, green-skinned children, waving webbed fingers, squealing and giggling. Occasionally a child throws down a colorful, spinning, silver-winged toy at the heads of passersby, only to have it recoil swiftly into the hands of its owner before it hits.</description>
<position x="60" y="140" z="0" />
<arc exit="east" move="east" destination="48" />
<arc exit="northwest" move="northwest" destination="54" />
<arc exit="go" move="go steel-banded wagon" destination="254" />
<arc exit="go" move="go velvet tent" destination="261" />
<arc exit="go" move="go brick building" destination="262" />
</node>
<node id="54" name="Andreshlew, Falashtan">
<description>The end of the lane is marked by a pitted, rust-colored obelisk made from some unknown creature's tusk. An octagonal building stands alongside it, raised on top of eight short, marble columns. The building is covered with blue floral mosaics imbedded within a golden background, and surmounted by a ribbed octagonal copper minaret that curves on high to a hooked tip. From that hook depends a swinging bronze plaque.</description>
<position x="40" y="120" z="0" />
<arc exit="southeast" move="southeast" destination="53" />
<arc exit="go" move="go entrance" destination="129" />
<arc exit="go" move="go souvenir shop" destination="263" />
<arc exit="go" move="go ramshackle tavern" destination="264" />
<arc exit="go" move="go dilapidated stall" destination="265" />
<arc exit="go" move="go wooden stall" destination="266" />
</node>
<node id="55" name="Andreshlew, Raldtanagi" note="fortuneteller" color="#00FF00">
<description>Emerald ore sparkles everywhere in this cavern: a dark, rich green that resembles the leaves of an oak at dusk's descent. A pair of sputtering oil lamps provide dim illumination -- just enough to see a modest lean-to in one corner, built from slabs of quartz. The structure appears weak enough to collapse with a strong sigh, but sounds of activity from inside prove otherwise.</description>
<position x="200" y="-40" z="0" />
<arc exit="up" move="up" destination="56" />
<arc exit="down" move="down" destination="52" />
</node>
<node id="56" name="Andreshlew, Suporni Kavmalitan" note="Drogor shrine|animal shrine|critter" color="#00FF00">
<description>A raised circular platform of fossilized bone marks the center of a giant starfish. Five spacious, symmetrical arms radiate outwards, their surfaces smoothed into walkways. Far to the north is a golden pavilion. To the northeast is a blue tower made of several large spheres resting on top of one another. The northwest arm leads to a smashed seacraft's hull. A purple spire flying a scarlet flag lies further along the southwest arm, while the southeast one leads to a spiral minaret of black stone.</description>
<position x="-60" y="-40" z="0" />
<arc exit="north" move="north" destination="65" />
<arc exit="northeast" move="northeast" destination="61" />
<arc exit="southeast" move="southeast" destination="57" />
<arc exit="southwest" move="southwest" destination="63" />
<arc exit="northwest" move="northwest" destination="59" />
</node>
<node id="57" name="Suporni Kavmalitan, Vargsavo Utrem">
<description>Large, twisted trunks and branches of brown coral flank both sides of the walkway. Artfully covered with green flutter moss, they give the impression of living trees. Jewel-like beetles fly lazily among the structures, seeking shelter in the myriad holes. When settled they glance out, blinking surprisingly large, multifaceted sapphire eyes.</description>
<position x="-20" y="0" z="0" />
<arc exit="southeast" move="southeast" destination="58" />
<arc exit="northwest" move="northwest" destination="56" />
<arc exit="go" move="go garish caravan" destination="280" />
<arc exit="go" move="go driftwood tavern" destination="283" />
</node>
<node id="58" name="Suporni Kavmalitan, Vargsavo Utrem">
<description>A giant, windowless spiral minaret of gleaming black brick rises over twenty feet in height. In the center at its broad base is a reinforced bone archway, pointed with the grinning, bleached skull of a ram. Within the archway is a recessed darkness unlit by any hint of movement or life. A staircase snakes along the outside rim up to a flat rooftop.</description>
<position x="20" y="40" z="0" />
<arc exit="northwest" move="northwest" destination="57" />
<arc exit="climb" move="climb staircase" destination="131" />
<arc exit="go" move="go canvas tent" destination="284" />
<arc exit="go" move="go structure" destination="309" />
</node>
<node id="59" name="Suporni Kavmalitan, Bejana Utrem">
<description>An abandoned handcart sits in the middle of this starfish walkway. Its clamshell sales counter is empty. One of its two oaken wheels lies broken off in the street and spinning freely. A sign sits alongside it, defaced but still readable.</description>
<position x="-100" y="-80" z="0" />
<arc exit="southeast" move="southeast" destination="56" />
<arc exit="northwest" move="northwest" destination="60" />
<arc exit="go" move="go grey pavilion" destination="297" />
<arc exit="go" move="go felt yurt" destination="298" />
<arc exit="go" move="go mahogany caravan" destination="299" />
</node>
<node id="60" name="Suporni Kavmalitan, Bejana Utrem">
<description>The partially decomposed hull of a shipwreck covers much of this area, its prow sunk deep in the porous but unyielding starfish exoskeleton. Splintered masts and yards lean drunkenly upon the deck. Flashes of sea breeze send the chipped side rudder and fragments of grey canvas flapping wildly. An irregular doorway has been cut through the moss-enveloped hull next to a porthole.</description>
<position x="-140" y="-120" z="0" />
<arc exit="southeast" move="southeast" destination="59" />
<arc exit="go" move="go white pavilion" destination="300" />
<arc exit="go" move="go wooden cabana" destination="305" />
<arc exit="go" move="go white hut" destination="307" />
<arc exit="go" move="go oval hut" destination="308" />
</node>
<node id="61" name="Suporni Kavmalitan, Bejasavo Utrem">
<description>Blue sandstone warehouses jostle one another on both sides of the starfish walkway. Each features screened dome windows made of stucco, and decorated with cinquefoil tracery. Friezes of rosettes run along the top of the walls, and surround the closed jalousies and gates of bolted copper. One particular warehouse, slightly larger than the others, lies open.</description>
<description>Blue sandstone warehouses jostle one another on both sides of the starfish walkway. Each features screened dome windows made of stucco, and decorated with cinquefoil tracery. Friezes of rosettes run along the top of the walls, and surround the closed jalousies and gates of bolted copper.</description>
<position x="-20" y="-80" z="0" />
<arc exit="northeast" move="northeast" destination="62" />
<arc exit="southwest" move="southwest" destination="56" />
<arc exit="go" move="go cozy shop" destination="275" />
<arc exit="go" move="go simple wagon" destination="276" />
<arc exit="go" move="go suede tent" destination="277" />
</node>
<node id="62" name="Suporni Kavmalitan, Bejasavo Utrem">
<description>Three enormous blue alexandrite spheres of diminishing size rest on top of one another, forming a bulbous tower. At close range it displays partially eroded vine and scroll arabesques chiseled into every inch of stone. A corroded iron banner displaying a seven-rayed star squeaks as it swings on a ceremonial spear attached to the second sphere.</description>
<position x="20" y="-120" z="0" />
<arc exit="southwest" move="southwest" destination="61" />
<arc exit="go" move="go fish-shaped tent" destination="278" />
<arc exit="go" move="go painted cottage" destination="279" />
</node>
<node id="63" name="Suporni Kavmalitan, Vargna Utrem">
<description>The walkway is lined with a plentiful supply of granite chips, covered with glowing yellow algae. Several sawhorses protect pedestrians from falling into a large gaping hole in the walkway. Glimmering, golden-winged insects buzz about them, humming softly and exuding a slight scent of myrrh. Andreshlew traders and officials stop in their rounds to admire them, breathing in the heavy air with evident delight. Further to the southwest is a purple-domed spire, while a raised platform lies to the northeast.</description>
<position x="-100" y="0" z="0" />
<arc exit="northeast" move="northeast" destination="56" />
<arc exit="southwest" move="southwest" destination="64" />
<arc exit="go" move="go red barn" destination="291" />
<arc exit="go" move="go brick store" destination="292" />
<arc exit="go" move="go grey tent" destination="293" />
<arc exit="go" move="go tall shop" destination="294" />
</node>
<node id="64" name="Suporni Kavmalitan, Vargna Utrem">
<description>A curved spire constructed entirely from violet cinnabar dominates this arm of the starfish. It has been carved into an endless, vermicular relief of stylized claws and dragons' heads. Mummified arms and hands, swathed in indigo gauze, frame a diamond-shaped doorway. A single lambent ruby occupies its summit, set in a wattled circular brass frame that resembles an eye. Wide and round at its base and entryway, the spire swiftly narrows into a single, slender support that reaches for the sky.</description>
<position x="-140" y="40" z="0" />
<arc exit="northeast" move="northeast" destination="63" />
<arc exit="go" move="go stone building" destination="295" />
<arc exit="go" move="go cedar-trimmed bungalow" destination="296" />
</node>
<node id="65" name="Suporni Kavmalitan, Beja Utrem">
<description>A bronze open-air lantern sways gently at the end of a long chain attached to a pole, in this otherwise featureless section of walkway, sea, and expansive sky. Its oblong dish is filled with an aromatic, cinnamon-colored oil, over which a purple flame dances with abandon. The pole is made of pink alabaster, carved to resemble three youthful tree trunks entwined into a single column. The chain is also alabaster, each link carved intact, embracing its neighbors.</description>
<position x="-60" y="-100" z="0" />
<arc exit="north" move="north" destination="66" />
<arc exit="south" move="south" destination="56" />
<arc exit="go" move="go oilcloth tent" destination="313" />
<arc exit="go" move="go brocade tent" destination="314" />
<arc exit="go" move="go stately shop" destination="315" />
</node>
<node id="66" name="Suporni Kavmalitan, Beja Utrem" note="vine|catnip" color="#FF00FF">
<description>At the end of this starfish arm sits a small rectangular pavilion resembling an oversized jewel box. Its surface is inlaid with turquoise tilework, creating a massive curved eighteen-point star against a rich gold background. False pillars with entwined vines festoon the corners. They are covered in heavily dripping clusters of red grapes, made from embedded ruby chips.</description>
<position x="-60" y="-180" z="0" />
<arc exit="south" move="south" destination="65" />
<arc exit="none" move="script hollowevevine" hidden="True" destination="49" />
</node>
<node id="67" name="Andreshlew, Cavern">
<description>Granite walls rise from the sandy floor of the cavern, the walls slick with seaweed and barnacles. A few small puddles remain from when the island rose above the waves.</description>
<position x="180" y="40" z="0" />
<arc exit="down" move="down" destination="68" />
<arc exit="go" move="go cavern opening" destination="50" />
</node>
<node id="68" name="Andreshlew, Cavern">
<description>Narrow walls enclose the passage that delves into the granite of the seafloor. Puddles hold a few scuttling creatures desperate for the ocean to return.</description>
<position x="180" y="60" z="0" />
<arc exit="up" move="up" destination="67" />
<arc exit="down" move="down" destination="69" />
<arc exit="go" move="go cave opening" destination="115" />
</node>
<node id="69" name="Andreshlew, Cavern">
<description>Granite layers give way to darker rocks as the passageway drills deeper into the ground, allowing access to caverns and grottos that are normally underwater. A few bioluminescent plants cling to the walls, shedding a wan light in the area.</description>
<position x="180" y="80" z="0" />
<arc exit="up" move="up" destination="68" />
<arc exit="down" move="down" destination="70" />
</node>
<node id="70" name="Andreshlew, Lava Tube">
<description>A tube that once held lava intersects with the downward passageway, cutting off further delving downward but opening up exploration of the lava tube.</description>
<position x="160" y="80" z="0" />
<arc exit="west" move="west" destination="71" />
<arc exit="up" move="up" destination="69" />
</node>
<node id="71" name="Andreshlew, Lava Tube">
<description>Twisting passages interweave in a complex dance of openings and obsidian walls. Sand has been deposited on the floor, a reminder that this area is usually deep under the ocean.</description>
<position x="140" y="80" z="0" />
<arc exit="east" move="east" destination="70" />
<arc exit="west" move="west" destination="72" />
</node>
<node id="72" name="Andreshlew, Lava Tube">
<description>The lava tube ends at a large plug of basalt, the leading edge of a lava flow that solidified in place. Sand has drifted against the plug, more evidence of the usual undersea nature of these passages.</description>
<position x="120" y="80" z="0" />
<arc exit="east" move="east" destination="71" />
</node>
<node id="73" name="Crystal Tunnel, Entrance">
<description>Just within the entrance, a diffused light filters through the quartz walls to bathe the tunnel in a subdued glow. The path slopes down from here, bending out of sight after a short distance. A muted roar of rushing water echoes about the passage.</description>
<position x="220" y="20" z="0" />
<arc exit="northeast" move="northeast" destination="74" />
<arc exit="go" move="go tunnel opening" destination="51" />
</node>
<node id="74" name="Crystal Tunnel, Sloping Passage">
<description>The slope of the tunnel lessens to a shallow gradient, making it hard to tell if it slopes up or down at this point. Veins of crystal sparkle against the dark basalt walls, casting faint lights dancing about the dimly lit passage. A deep roar of rushing water someplace in the distance makes the path vibrate beneath your feet.</description>
<position x="240" y="0" z="0" />
<arc exit="east" move="east" destination="75" />
<arc exit="southwest" move="southwest" destination="73" />
</node>
<node id="75" name="Crystal Tunnel, Overlook">
<description>A narrow ledge overlooks a huge crystalline cavern deep within the island. Water tumbles noisily through a high opening, falling about fifty feet into a shimmering pool below.</description>
<position x="260" y="0" z="0" />
<arc exit="northeast" move="northeast" destination="76" />
<arc exit="west" move="west" destination="74" />
</node>
<node id="76" name="Crystal Tunnel, Moldy Passage">
<description>Slimy, rope-like roots cling to the walls of the passage to the north, covered by spongy mounds of damp mold. The passage slopes sharply up, making travel difficult as feet go flying on the slippery surface of the tunnel. Rushing water echoes about, the sound coming from a path which leads down into the darkness.</description>
<position x="280" y="-20" z="0" />
<arc exit="north" move="north" destination="77" />
<arc exit="southwest" move="southwest" destination="75" />
<arc exit="down" move="down" destination="78" />
</node>
<node id="77" name="Crystal Cavern" note="races|tunnel races" color="#00FF00">
<description>This ceiling of this expansive cavern soars twenty feet overhead. While not as large as the one visible from the ledge, it is no less spectacular. The light from torches attached to the wall causes multihued sparkles to dance off large crystals and gemstones imbedded in the walls and ceiling.</description>
<position x="280" y="-40" z="0" />
<arc exit="south" move="south" destination="76" />
<arc exit="go" move="go stone archway" destination="127" />
</node>
<node id="78" name="Underground Caverns, Quiet Lake" color="#0000FF">
<description>Water gushes out of an opening in the cave wall overhead, falling about fifty feet into a chilly underground lake. The cavern sparkles as light plays off the water and the tiny crystals imbedded its walls. A steep winding pathway leads upward to the north.</description>
<position x="280" y="0" z="0" />
<arc exit="up" move="up" destination="76" />
</node>
<node id="79" name="Sea Otter Smash, Den" note="Sea Otter Smash|Otter Smash|Otters|Shells" color="#00FF00">
<description>Colorful chalk murals of sea otters foraging for clams, sea urchins, and other crustaceans cover the craggy walls.</description>
<position x="220" y="160" z="0" />
<arc exit="east" move="east" destination="80" />
<arc exit="go" move="go hole" destination="48" />
</node>
<node id="80" name="Sea Otter Smash, Sandy Shoal" color="#0000FF">
<description>Designed to imitate a sandy shoal off of a rocky coast, the walls are painted in blues and greens with wavy white lines to create a backdrop of undulating waves. The fake marine room features a waterproof flooring covered in sand, and is filled with waist-deep water.</description>
<position x="240" y="160" z="0" />
<arc exit="west" move="west" destination="79" />
</node>
<node id="81" name="Stupid Terrestrian Tricks, Stands">
<description>From this small amphitheater the stage is visible in its entirety, as is the registration booth and the waiting area. Wooden bleachers have been provided for the audience's comfort, and the crowd has taken advantage of them.</description>
<position x="460" y="-20" z="0" />
<arc exit="go" move="go waiting area" destination="113" />
<arc exit="go" move="go registration booth" destination="114" />
<arc exit="go" move="go pebbled path" destination="46" />
</node>
<node id="82" name="Bobbing for Lamprey" note="lampreys|bobbing" color="#00FF00">
<description>Light creeping in from beyond the flap casts streaks of illumination across the room.</description>
<position x="420" y="-120" z="0" />
<arc exit="go" move="go leather flap" destination="35" />
</node>
<node id="83" name="Andreshlew, Dark Alley" color="#00FF00">
<description>Poised at the end of an alley, an enormous crimson dragon lies, jaws agape, ready to snap up passersby. Deep inside the fearsome beast's throat a silver door shimmers, dispelling the illusion and revealing it as the elaborate facade of some festival entertainment.</description>
<position x="200" y="-140" z="0" />
<arc exit="go" move="go east dock" destination="21" />
<arc exit="go" move="go silver door" destination="84" />
</node>
<node id="84" name="Crimson Dragon Gaming, Entry Hall" note="bingo">
<description>Woven garlands of kelp decorated with pristine white waterlilies sharply contrast with the crimson walls of the entryway. Driftwood arches lead off to the various gaming rooms and a stairway carved of sandstone spirals downward into the gullet of the dragon.</description>
<position x="200" y="-80" z="0" />
<arc exit="northeast" move="northeast" destination="85" />
<arc exit="northwest" move="northwest" destination="86" />
<arc exit="go" move="go silver door" destination="83" />
<arc exit="go" move="go sandstone staircase" destination="87" />
</node>
<node id="85" name="Crimson Dragon Gaming, Swordsman's Hall" note="Swordsman's Hall" color="#00FF00">
<description>Smoky torches create a faint bluish haze in the air of this long hall. Coarse benches provide adequate seating for a legion of players. Assorted weaponry decorates the walls, presumably tools to slay the dragon of gaming lore.</description>
<position x="220" y="-100" z="0" />
<arc exit="southwest" move="southwest" destination="84" />
</node>
<node id="86" name="Crimson Dragon Gaming, Lily Room" note="Lily Room" color="#00FF00">
<description>Softly glowing gaethzen spheres are suspended from delicate silver chains about the room and highlight a central pond, nearly covered in bright lush waterlilies. A smooth driftwood table, holding a supply of gaming materials, stands toward one end of the room near the caller.</description>
<position x="180" y="-100" z="0" />
<arc exit="southeast" move="southeast" destination="84" />
</node>
<node id="87" name="Crimson Dragon Gaming, Sea Chamber" note="Sea Chamber" color="#00FF00">
<description>Crystal columns form a semicircle about a wall of glass that stretches along one side of the room and looks directly into the sea beneath the island. Schools of tiny phosphorescent fish dance and dart within the columns, creating shifting patterns of light throughout the chamber. The caller stands before the backdrop of ocean life that thrives a few feet away.</description>
<position x="180" y="-80" z="0" />
<arc exit="go" move="go sandstone staircase" destination="84" />
</node>
<node id="88" name="Seat of Unification, Lobby" note="faction|faction lounge" color="#00FF00">
<description>A hub of activity, this hexagonal room features each faction equally represented along a wall. Merelew come and go, briefly stopping to talk with one another before passing through. Like all transitory spaces, it is marked primarily by clean floors and passably comfortable furniture that appears largely unused. Festive kelp linen banners hang from the ceiling, which is set with a swirling pattern of blue-hued stones.</description>
<position x="200" y="-240" z="0" />
<arc exit="go" move="go coral arch" destination="89" />
<arc exit="go" move="go metallic arch" destination="91" />
<arc exit="go" move="go living arch" destination="90" />
<arc exit="go" move="go elaborate arch" destination="92" />
<arc exit="go" move="go simple arch" destination="93" />
<arc exit="go" move="go columned exit" destination="23" />
</node>
<node id="89" name="Lounge, Depth Shapers" note="Depth Shapers" color="#00FF00">
<description>Half completed sculptures and murals are arranged around the room, as Merelew dressed in functional work robes mill about. While the most common medium is flowing shell and coral, stone, tapestry, and the occasional glint of gem or metal are also incorporated into the designs. Some of the Merelew are busy working on projects, others passionately debating technique or expression. Visible is a wide range of artistic representation, from the abstract and symbolic to exquisite detail and lifelike forms. Scattered throughout the room are various imported artworks from the mainland, meticulously cared for and prominently displayed. Etched into the far wall is an oval line.</description>
<position x="220" y="-260" z="0" />
<arc exit="go" move="go coral arch" destination="88" />
</node>
<node id="90" name="Lounge, Trickling Sun" note="Trickling Sun" color="#00FF00">
<description>Every surface is covered in life, ocean and air breathing represented in equal part. Thick vines cover the walls, tall cylindrical tanks hold schooling fish and stretching kelp, and open basins feature mussel covered rocks regularly misted with brine rising around open pools full of anemone, coral, crab and darting octopus. Several Merelew tend to the room, softly chiding uncooperative flora and fauna and praising new growth. A large stone platform at the center of the room displays a small piece of tomiek sealed in thick lead glass, and on the far wall, a large oval door is secured with thick kelp fiber ropes.</description>
<position x="180" y="-240" z="0" />
<arc exit="go" move="go living arch" destination="88" />
</node>
<node id="91" name="Lounge, Inverted Crucible" note="Inverted Crucible" color="#00FF00">
<description>The air reeks of chemicals, sour acids and bitter bases, the stench of sulfur and the yeasty tang of fermenting kelp. The sound of hammering and roaring fires can be heard echoing deeper into the building. A number of plain tables and benches line the walls, stockpiles of materials carefully sorted along shelves. One wall is clean slate, interrupted by regularly mounted cups holding dense chalk in various colors. The slate is covered in incomplete diagrams, sketched ideas, and mathematical or chemical formulae. On the far wall, a large oval door is secured with thick bands of shimmering steel.</description>
<position x="180" y="-260" z="0" />
<arc exit="go" move="go metallic arch" destination="88" />
</node>
<node id="92" name="Lounge, Red Fan Traders" note="Red Fan Traders" color="#00FF00">
<description />
<position x="220" y="-240" z="0" />
<arc exit="go" move="go elaboratecoral arch" destination="88" />
</node>
<node id="93" name="Lounge, Supplicants of the Tide" note="Supplicants of the Tide" color="#00FF00">
<description>An expansive limestone dome arcs high overhead, removed sections in a trifold symmetrical pattern forming a large skylight. The acoustics of the room are incredible -- there is no echo, but all sound is amplified. Flawlessly polished sapphire and quartz prisms hang from fine seasilk lines, gently swaying in errant breezes and casting dancing rainbows and spears of light along every surface. At the center of the room sits a softly smiling statue of Aluna, arms outstretched and webbed hands splayed wide. Numerous Merelew in simple robes gaze upward or at the figure in reflection, attending to the questions of guests in muted conversation. On the far wall there is a plain oval door secured with a thick basalt beam. </description>
<position x="200" y="-260" z="0" />
<arc exit="go" move="go simple arch" destination="88" />
</node>
<node id="94" name="Limited Treasures, Lounge" note="Limited Treasures|Gortik|LT" color="#00FF00">
<description>Plush white carpet covers the floor from wall to wall, contrasting with the dark polished metal that creates them. A pair of overstuffed black chairs sit to either side of a long charcoal-hued couch covered in throw pillows. More pillows of various colors are scattered upon the floor giving customers a choice for seating. A silversteel door stands across the room from another door ominously curtained with deathfiber.</description>
<position x="140" y="-240" z="0" />
<arc exit="go" move="go silversteel door" destination="24" />
</node>
<node id="95" name="Andreshlew's Grand Raffle" note="Raffles" color="#00FF00">
<description>Like a pebble dropped into a pond, concentric circles of blue and white tile spread forth from the heart of a wide pavilion. The epicenter of the glistening wave is a white-marbled domed roof covering a small counter.</description>
<position x="140" y="-300" z="0" />
<arc exit="go" move="go exit" destination="31" />
</node>
<node id="96" name="Andreshlew, Holy Shrine" note="shrine|Holy Shrine" color="#A6A3D9">
<description>Andreshlew's holy shrine, surrounded by its arching peristyle of pearl, contains an elaborate marble altar in the center of a colorful coral garden. The garden, filled with coral sculptures of animals and rainbow anemone, is broken by paths leading to the altar, upon which is a finely polished gold statue of a Merelew male.</description>
<position x="260" y="-320" z="0" />
<arc exit="go" move="go archway" destination="30" />
</node>
<node id="97" name="Andreshlew, Gathering Hall" note="Gathering Hall">
<description>High overhead large beams support the roof of this airy structure. Cozy nooks and seating arrangements are scattered about, allowing visitors to the island to relax and unwind before braving the outside once more. Colorful rugs cover the polished stone flagstones of the floor.</description>
<position x="300" y="-300" z="0" />
<arc exit="go" move="go exit door" destination="30" />
</node>
<node id="98" name="Gaming Hall, Crown and Anchor Venue" note="Crown and Anchor">
<description>Pale pink flagstones offset the deeper hued sandstone walls of the Crown and Anchor venue. Oversized glass-paned storm lanterns hang from the vaulted ceiling and cast bright pools of light, creating a feeling of eternal day. No windows are present to spoil the illusion of timelessness for the gaming enthusiasts. Occasional loud cheers or anguished groans escape from behind the thick velvet curtains that seperate the gaming tables from the hall entrance.</description>
<position x="280" y="-380" z="0" />
<arc exit="go" move="go velvet curtain" destination="99" />
<arc exit="go" move="go coral archway" destination="29" />
</node>
<node id="99" name="Crown and Anchor, High Roller Table" note="High Roller Table" color="#00FF00">
<description>Reflecting the shape of the table, the room is a little longer than it is wide. Pale green tapestries line the walls keeping the noise somewhat muted and giving the strong impression of an underwater cavern. Three sides of the table are open for players and observers to gather around while the fourth is blocked off by portable railings allowing the libik - the table master - plenty of room to oversee the game.</description>
<position x="260" y="-400" z="0" />
<arc exit="go" move="go venue" destination="98" />
</node>
<node id="100" name="Crown and Anchor, Table" color="#00FF00">
<description>Reflecting the shape of the table, the room is a little longer than it is wide. Pale green tapestries line the walls keeping the noise somewhat muted and giving the strong impression of an underwater cavern. Three sides of the table are open for players and observers to gather around while the fourth is blocked off by portable railings allowing the libik - the table master - plenty of room to oversee the game.</description>
<position x="280" y="-400" z="0" />
<arc exit="go" move="go venue" destination="98" />
</node>
<node id="101" name="Crown and Anchor, Table" color="#00FF00">
<description>Reflecting the shape of the table, the room is a little longer than it is wide. Pale green tapestries line the walls keeping the noise somewhat muted and giving the strong impression of an underwater cavern. Three sides of the table are open for players and observers to gather around while the fourth is blocked off by portable railings allowing the libik - the table master - plenty of room to oversee the game.</description>
<position x="300" y="-400" z="0" />
<arc exit="go" move="go venue" destination="98" />
</node>
<node id="102" name="Andreshlew, Hillside Path">
<description>Winding along the hillside, the gravel path twists among some coral trees as it works its way upwards towards a grove of kelp and coral.</description>
<position x="60" y="-160" z="0" />
<arc exit="west" move="west" destination="103" />
<arc exit="go" move="go winding path" destination="11" />
<arc exit="go" move="go cave opening" destination="320" />
</node>
<node id="103" name="Andreshlew, Hillside Path">
<description>Short strands of seaweed cover the hillside, taking the place of the grass that normally would be there for places that are not underwater most of the time. Neatly maintained, the gravel path works its way up the hillside towards a grove of kelp and coral.</description>
<position x="40" y="-160" z="0" />
<arc exit="east" move="east" destination="102" />
<arc exit="west" move="west" destination="104" />
</node>
<node id="104" name="Andreshlew, Hillside Path">
<description>A three-way intersection of the gravel path clings to the hillside. One way leads further up the hill, another goes to a grove not far away, and the last heads back down towards the city lying below.</description>
<position x="20" y="-160" z="0" />
<arc exit="east" move="east" destination="103" />
<arc exit="northwest" move="northwest" destination="105" />
<arc exit="go" move="go coral grove" destination="107" />
</node>
<node id="105" name="Andreshlew, Hillside Path">
<description>Rocky outcrops poke through the hillside, with the path working its way through the increasing numbers of boulders and rocks strewn in its course onwand. The trail shows signs of poor maintenance, with spots of bare dirt showing through the gravel.</description>
<position x="0" y="-180" z="0" />
<arc exit="southeast" move="southeast" destination="104" />
<arc exit="west" move="west" destination="106" />
</node>
<node id="106" name="Andreshlew, Hillside Path">
<description>The path ends abruptly on the side of the hill, its cessation marked with a few abandoned tools and some piles of crushed rock. A rotting barricade stands at the end of the path, blocking further passage up the hill.</description>
<position x="-20" y="-180" z="0" />
<arc exit="east" move="east" destination="105" />
</node>
<node id="107" name="Andreshlew, Hillside Grove" note="Cloud Eels|eels">
<description>Towering coral pillars support limp kelp fronds while shorter seaweed varieties cover the ground under the tree-analogues. Small puddles linger in the shade, remnants of the seawater that once covered the island.</description>
<position x="0" y="-160" z="0" />
<arc exit="south" move="south" destination="108" />
<arc exit="southwest" move="southwest" destination="109" />
<arc exit="west" move="west" destination="112" />
<arc exit="go" move="go hillside path" destination="104" />
</node>
<node id="108" name="Andreshlew, Hillside Grove">
<description>Although Andreshlew lacks trees, the massive coral growths fill much the same niche in the ecology. Normally these towering giants would be surrounded by salt water, but with the raising of the island, they stand proud in the air instead.</description>
<position x="0" y="-140" z="0" />
<arc exit="north" move="north" destination="107" />
<arc exit="west" move="west" destination="109" />
<arc exit="northwest" move="northwest" destination="112" />
</node>
<node id="109" name="Andreshlew, Hillside Grove">
<description>Confused seabirds flit through the coral spires, not understanding why their usual waves have been replaced with solid ground. A few stands of seaweed hang down from the upper reaches of the coral, much like vines would in a terrestrial forest.</description>
<position x="-20" y="-140" z="0" />
<arc exit="north" move="north" destination="112" />
<arc exit="northeast" move="northeast" destination="107" />
<arc exit="east" move="east" destination="108" />
<arc exit="west" move="west" destination="110" />
<arc exit="northwest" move="northwest" destination="111" />
</node>
<node id="110" name="Andreshlew, Hillside Grove">
<description>Towering spires of coral meet overhead, much like a jungle canopy. Long strands of kelp dangle from the spans aloft, their wide leaves limp in the unaccustomed air.</description>
<position x="-40" y="-140" z="0" />
<arc exit="north" move="north" destination="111" />
<arc exit="northeast" move="northeast" destination="112" />
<arc exit="east" move="east" destination="109" />
</node>
<node id="111" name="Andreshlew, Hillside Grove">
<description>Thick growths of coral merge into the hillside, effectively cutting off travel further into the island. A few larger clumps of seaweed struggle to stay alive while exposed to the surface.</description>
<position x="-40" y="-160" z="0" />
<arc exit="east" move="east" destination="112" />
<arc exit="southeast" move="southeast" destination="109" />
<arc exit="south" move="south" destination="110" />
</node>
<node id="112" name="Andreshlew, Hillside Grove">
<description>Scraggly growths of seaweed cover the exposed seafloor, each clump limp and drooping as they struggle to make it through the time the island is above the waves. Barnacles cling to the exposed rocks.</description>
<position x="-20" y="-160" z="0" />
<arc exit="east" move="east" destination="107" />
<arc exit="southeast" move="southeast" destination="108" />
<arc exit="south" move="south" destination="109" />
<arc exit="southwest" move="southwest" destination="110" />
<arc exit="west" move="west" destination="111" />
</node>
<node id="113" name="Stupid Terrestrian Tricks, Waiting Area" color="#00FF00">
<description>This temporary, three-sided structure acts as a waiting area for contestants, and as a place for the Mongers' assistants to loiter. Near a water trough, a number of the stage crew mill about holding clay steins and chatting. Periodically one slips though the stage door and back out again, nodding to his compatriots.</description>
<position x="480" y="-40" z="0" />
<arc exit="go" move="go amphitheater" destination="81" />
</node>
<node id="114" name="Stupid Terrestrian Tricks, Registration" color="#00FF00">
<description>Monger Pyr Od'Lolg sits on a stool behind a narrow countertop lording over the registration list and watching the goings on with a careful eye.</description>
<position x="460" y="-40" z="0" />
<arc exit="go" move="go amphitheater" destination="81" />
</node>
<node id="115" name="Andreshlew, Cave" note="undead merelew|decomposing merelew|lobsters|reefs|decapods|deadlight fish">
<description>Walls eroded from water action, this cavern now stands empty of its creating force for a brief period. Sand fills the crevices of the floor, while a few stray bits of seaweed lie forlornly about the area.</description>
<position x="160" y="60" z="0" />
<arc exit="north" move="north" destination="121" />
<arc exit="west" move="west" destination="116" />
<arc exit="northwest" move="northwest" destination="119" />
<arc exit="go" move="go cave opening" destination="68" />
</node>
<node id="116" name="Andreshlew, Cave">
<description>A few clumps of seaweed cling to the rocky walls, their leaves limply hanging down. Poking up from the sandy floor is the ribcage of some undersea denizen, its bones encrusted with barnacles and shellfish.</description>
<position x="140" y="60" z="0" />
<arc exit="north" move="north" destination="119" />
<arc exit="northeast" move="northeast" destination="121" />
<arc exit="east" move="east" destination="115" />
<arc exit="northwest" move="northwest" destination="117" />
</node>
<node id="117" name="Andreshlew, Cave">
<description>Sheer granite walls rise from the sandy floor, polished by water action to an almost unnatural shine. Nothing clings to the walls as there is no crack or crevice to give purchase.</description>
<position x="120" y="40" z="0" />
<arc exit="north" move="north" destination="118" />
<arc exit="northeast" move="northeast" destination="120" />
<arc exit="east" move="east" destination="119" />
<arc exit="southeast" move="southeast" destination="116" />
</node>
<node id="118" name="Andreshlew, Cave">
<description>The ceiling slopes down to meet the sandy floor, effectively cutting off movement in that direction. A few bones lie scattered across the floor, although what animal they came from is impossible to determine.</description>
<position x="120" y="20" z="0" />
<arc exit="east" move="east" destination="120" />
<arc exit="southeast" move="southeast" destination="119" />
<arc exit="south" move="south" destination="117" />
</node>
<node id="119" name="Andreshlew, Cave">
<description>The wide expanse of the cavern spreads out, the gloom hiding the walls from view. Bits of flotsam litter the sandy floor, deposited there when the waters receded.</description>
<position x="140" y="40" z="0" />
<arc exit="north" move="north" destination="120" />
<arc exit="east" move="east" destination="121" />
<arc exit="southeast" move="southeast" destination="115" />
<arc exit="south" move="south" destination="116" />
<arc exit="west" move="west" destination="117" />
<arc exit="northwest" move="northwest" destination="118" />
</node>
<node id="120" name="Andreshlew, Cave">
<description>The smell of salt and the sea lingers here, drifting up from the pools of water that remain on the floor after the rising of the island. A few drifts of sand make the footing on the cavern floor a bit treacherous.</description>
<position x="140" y="20" z="0" />
<arc exit="southeast" move="southeast" destination="121" />
<arc exit="south" move="south" destination="119" />
<arc exit="southwest" move="southwest" destination="117" />
<arc exit="west" move="west" destination="118" />
</node>
<node id="121" name="Andreshlew, Cave">
<description>Coral spires reach from floor to ceiling, their sharp, spikey growth inhibiting travel in some directions. Deep drifts of sand cover the cavern's floor.</description>
<position x="160" y="40" z="0" />
<arc exit="south" move="south" destination="115" />
<arc exit="southwest" move="southwest" destination="116" />
<arc exit="west" move="west" destination="119" />
<arc exit="northwest" move="northwest" destination="120" />
</node>
<node id="122" name="Owirvald Auction Company, Display Room" note="auction">
<description>Rich sandalwood covers the interior walls of this spacious caravan, its high-polished sheen reflecting the light from the various brass lanterns hung about the room. A pair of glass-topped display tables flank the opal-beaded curtain leading into the main hall.</description>
<position x="120" y="-200" z="0" />
<arc exit="go" move="go sandalwood door" destination="13" />
<arc exit="go" move="go opal-beaded curtain" destination="123" />
</node>
<node id="123" name="Owirvald Auction Company, Auction Floor" note="auction floor 1|auction 1" color="#00FF00">
<description>Rich sandalwood covers the interior walls of this spacious hall, its high-polished sheen reflecting the light from the various brass lanterns hung about the room. Rows of leather-padded benches face the podium, offering a comfortable place to sit.</description>
<position x="140" y="-200" z="0" />
<arc exit="go" move="go opal-beaded curtain" destination="122" />
<arc exit="southeast" move="southeast" destination="126" />
<arc exit="south" move="south" destination="125" />
<arc exit="southwest" move="southwest" destination="124" />
</node>
<node id="124" name="Owirvald Auction Company, Auction Floor" note="auction floor 2|auction 2" color="#00FF00">
<description>Rich sandalwood covers the interior walls of this spacious hall, its high-polished sheen reflecting the light from the various brass lanterns hung about the room. Rows of leather-padded benches face the podium, offering a comfortable place to sit.</description>
<position x="120" y="-180" z="0" />
<arc exit="northeast" move="northeast" destination="123" />
</node>
<node id="125" name="Owirvald Auction Company, Auction Floor" note="auction floor 3|auction 3" color="#00FF00">
<description>Rich sandalwood covers the interior walls of this spacious hall, its high-polished sheen reflecting the light from the various brass lanterns hung about the room. Rows of leather-padded benches face the podium, offering a comfortable place to sit.</description>
<position x="140" y="-180" z="0" />
<arc exit="north" move="north" destination="123" />
</node>
<node id="126" name="Owirvald Auction Company, Auction Floor" note="auction floor 4|auction 4" color="#00FF00">
<description>Rich sandalwood covers the interior walls of this spacious hall, its high-polished sheen reflecting the light from the various brass lanterns hung about the room. Rows of leather-padded benches face the podium, offering a comfortable place to sit.</description>
<position x="160" y="-180" z="0" />
<arc exit="northwest" move="northwest" destination="123" />
</node>
<node id="127" name="Tunnel Races, Waiting Pool" color="#0000FF">
<description>This large wading pool appears to be fed by an underground stream. The water is warm, possibly fed by hot springs. Even in the shallow pool, the current is quite brisk, moving toward an opening in the north wall, where a metal gate is placed across the stream. Apparently the starting gate is just one more room north.</description>
<position x="280" y="-60" z="0" />
<arc exit="north" move="north" destination="128" />
<arc exit="go" move="go stone archway" destination="77" />
</node>
<node id="128" name="Tunnel Races, Starting Gate" color="#0000FF">
<description>You find yourself bobbing up and down in mid-stream, with others surrounding you doing the same. You tread water, holding your position against the currents, as you wait for the starting signal.</description>
<position x="280" y="-80" z="0" />
<arc exit="south" move="south" destination="127" />
</node>
<node id="129" name="The Great Sea Battle, Ticket Booth" note="Great Sea Battle" color="#00FF00">
<description>Cool, humid air fills the area and droplets drape over everything in the area, living and inanimate. Water pools in sunken areas showing all the places the ground is not exactly level. A Merelew female stands in a booth to one side, her unblinking gaze sweeping the crowd for potential riders. A brightly painted sign hangs above her head proclaiming, Tickets for sale! People of all ages are gathered near another sign that contains further information on the ride.</description>
<position x="20" y="120" z="0" />
<arc exit="north" move="north" destination="130" />
<arc exit="go" move="go exit" destination="54" />
</node>
<node id="130" name="The Great Sea Battle, Line" color="#00FF00">
<description>Coral barristers mark out the queue as it snakes around in a repeating pattern of rows. It is an extremely efficient use of the space but in a busy day the wait could be a few anlaen long. The floor here is wet from riders getting off soaked then running around to go on it again. A quick glance up and over the line of people waiting shows the loading platform for the boats.</description>
<position x="20" y="100" z="0" />
<arc exit="south" move="south" destination="129" />
</node>
<node id="131" name="Minaret, Roof">
<description>A one-room hut of thin white bone squats on top of the brick roof. Torchlight flickers through a series of lancet windows. A horseshoe archway frames an entrance, outlined along its length by writing engraved in flowing gold foil calligraphy.</description>
<position x="40" y="60" z="0" />
<arc exit="climb" move="climb staircase" destination="58" />
</node>
<node id="132" name="Saidakyp of Andreshlew, Platinum Workroom" note="Platinum Workroom">
<description>Bright sunlight and the scent of the ocean drifts in through high arched windows in the wall of the workroom, while gaethzen orbs hang in each corner to provide additional light. Placed to the side of the room, a large marble table with gilded platinum legs provides ample working space.</description>
<description>Placed to the side of the room, a large marble table with gilded platinum legs provides ample working space.</description>
<description>The scent of the ocean drifts in through high arched windows in the wall of the workroom, while gaethzen orbs hang in each corner to provide bright light. Placed to the side of the room, a large marble table with gilded platinum legs provides ample working space.</description>
<description>Placed to the side of the room, a large marble table with gilded platinum legs provides ample working space.</description>
<position x="300" y="-220" z="0" />
<arc exit="go" move="go platinum curtain" destination="40" />
</node>
<node id="133" name="Saidakyp of Andreshlew, Gold Workroom" note="Gold Workroom">
<description>Bright sunlight and the scent of the ocean drifts in through high arched windows in the wall of the workroom, while gaethzen orbs hang in each corner to provide additional light. Placed to the side of the room, a large marble table with gilded gold legs provides ample working space.</description>
<description>Placed to the side of the room, a large marble table with gilded gold legs provides ample working space.</description>
<description>The scent of the ocean drifts in through high arched windows in the wall of the workroom, while gaethzen orbs hang in each corner to provide bright light. Placed to the side of the room, a large marble table with gilded gold legs provides ample working space.</description>
<description>Placed to the side of the room, a large marble table with gilded gold legs provides ample working space.</description>
<position x="300" y="-240" z="0" />
<arc exit="go" move="go gold curtain" destination="40" />
</node>
<node id="134" name="Saidakyp of Andreshlew, Silver Workroom" note="Silver Workroom">
<description>Bright sunlight and the scent of the ocean drifts in through high arched windows in the wall of the workroom, while gaethzen orbs hang in each corner to provide additional light. Placed to the side of the room, a large marble table with gilded silver legs provides ample working space.</description>
<description>Placed to the side of the room, a large marble table with gilded silver legs provides ample working space.</description>
<description>The scent of the ocean drifts in through high arched windows in the wall of the workroom, while gaethzen orbs hang in each corner to provide bright light. Placed to the side of the room, a large marble table with gilded silver legs provides ample working space.</description>
<description>Placed to the side of the room, a large marble table with gilded silver legs provides ample working space.</description>
<position x="320" y="-240" z="0" />
<arc exit="go" move="go silver curtain" destination="40" />
</node>
<node id="135" name="Saidakyp of Andreshlew, Bronze Workroom" note="Bronze Workroom">
<description>Bright sunlight and the scent of the ocean drifts in through high arched windows in the wall of the workroom, while gaethzen orbs hang in each corner to provide additional light. Placed to the side of the room, a large marble table with gilded bronze legs provides ample working space.</description>
<description>Placed to the side of the room, a large marble table with gilded bronze legs provides ample working space.</description>