{game.gameStatus}
- {game.gameType !== GameType.TShirt && (
+ {game.gameType !== GameType.TShirt && game.gameType !== GameType.TShirtAndNumber && (
<>
Average:
diff --git a/src/types/game.ts b/src/types/game.ts
index 12f5587..bf61a02 100644
--- a/src/types/game.ts
+++ b/src/types/game.ts
@@ -23,4 +23,5 @@ export enum GameType {
Fibonacci = 'Fibonacci',
ShortFibonacci = 'ShortFibonacci',
TShirt = 'TShirt',
+ TShirtAndNumber = 'TShirtAndNumber',
}