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audio-ports.h
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#pragma once
#include "../plugin.h"
#include "../string-sizes.h"
/// @page Audio Ports
///
/// This extension provides a way for the plugin to describe its current audio ports.
///
/// If the plugin does not implement this extension, it won't have audio ports.
///
/// 32 bits support is required for both host and plugins. 64 bits audio is optional.
///
/// The plugin is only allowed to change its ports configuration while it is deactivated.
static CLAP_CONSTEXPR const char CLAP_EXT_AUDIO_PORTS[] = "clap.audio-ports";
static CLAP_CONSTEXPR const char CLAP_PORT_MONO[] = "mono";
static CLAP_CONSTEXPR const char CLAP_PORT_STEREO[] = "stereo";
#ifdef __cplusplus
extern "C" {
#endif
enum {
// This port is the main audio input or output.
// There can be only one main input and main output.
// Main port must be at index 0.
CLAP_AUDIO_PORT_IS_MAIN = 1 << 0,
// This port can be used with 64 bits audio
CLAP_AUDIO_PORT_SUPPORTS_64BITS = 1 << 1,
// 64 bits audio is preferred with this port
CLAP_AUDIO_PORT_PREFERS_64BITS = 1 << 2,
// This port must be used with the same sample size as all the other ports which have this flag.
// In other words if all ports have this flag then the plugin may either be used entirely with
// 64 bits audio or 32 bits audio, but it can't be mixed.
CLAP_AUDIO_PORT_REQUIRES_COMMON_SAMPLE_SIZE = 1 << 3,
};
typedef struct clap_audio_port_info {
// id identifies a port and must be stable.
// id may overlap between input and output ports.
clap_id id;
char name[CLAP_NAME_SIZE]; // displayable name
uint32_t flags;
uint32_t channel_count;
// If null or empty then it is unspecified (arbitrary audio).
// This field can be compared against:
// - CLAP_PORT_MONO
// - CLAP_PORT_STEREO
// - CLAP_PORT_SURROUND (defined in the surround extension)
// - CLAP_PORT_AMBISONIC (defined in the ambisonic extension)
//
// An extension can provide its own port type and way to inspect the channels.
const char *port_type;
// in-place processing: allow the host to use the same buffer for input and output
// if supported set the pair port id.
// if not supported set to CLAP_INVALID_ID
clap_id in_place_pair;
} clap_audio_port_info_t;
// The audio ports scan has to be done while the plugin is deactivated.
typedef struct clap_plugin_audio_ports {
// Number of ports, for either input or output
// [main-thread]
uint32_t(CLAP_ABI *count)(const clap_plugin_t *plugin, bool is_input);
// Get info about an audio port.
// Returns true on success and stores the result into info.
// [main-thread]
bool(CLAP_ABI *get)(const clap_plugin_t *plugin,
uint32_t index,
bool is_input,
clap_audio_port_info_t *info);
} clap_plugin_audio_ports_t;
enum {
// The ports name did change, the host can scan them right away.
CLAP_AUDIO_PORTS_RESCAN_NAMES = 1 << 0,
// [!active] The flags did change
CLAP_AUDIO_PORTS_RESCAN_FLAGS = 1 << 1,
// [!active] The channel_count did change
CLAP_AUDIO_PORTS_RESCAN_CHANNEL_COUNT = 1 << 2,
// [!active] The port type did change
CLAP_AUDIO_PORTS_RESCAN_PORT_TYPE = 1 << 3,
// [!active] The in-place pair did change, this requires.
CLAP_AUDIO_PORTS_RESCAN_IN_PLACE_PAIR = 1 << 4,
// [!active] The list of ports have changed: entries have been removed/added.
CLAP_AUDIO_PORTS_RESCAN_LIST = 1 << 5,
};
typedef struct clap_host_audio_ports {
// Checks if the host allows a plugin to change a given aspect of the audio ports definition.
// [main-thread]
bool(CLAP_ABI *is_rescan_flag_supported)(const clap_host_t *host, uint32_t flag);
// Rescan the full list of audio ports according to the flags.
// It is illegal to ask the host to rescan with a flag that is not supported.
// Certain flags require the plugin to be de-activated.
// [main-thread]
void(CLAP_ABI *rescan)(const clap_host_t *host, uint32_t flags);
} clap_host_audio_ports_t;
#ifdef __cplusplus
}
#endif