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The ThreeJS component is no longer working due to some changes in ThreeJS.
But the original purpose of the component wasnt to render a LiteScene SceneTree inside Three.JS, but to do ThreeJS calls inside LiteScene.
It is impossible to use one scene tree in the other engine because every engine has different properties and rendering pipelines, so the only thing you can do is to render your scene with your engine and the other scene with the other engine and hope they mix well in the final buffer.
Hello,
I have a SceneTree but i'd like to render it to a canvas using ThreeJS.
There appears to be a ThreeJS component, but from the example code, i am unsure how to make this work.
Regards,
Daniel
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