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Hey! very cool simulation, have you considered building this as a shader for execution on a gpu? It would likely allow you to have millions of ants in a single simulation this way and could allow for more complex behaviors without slowing down the simulation!
The text was updated successfully, but these errors were encountered:
Hey! very cool simulation, have you considered building this as a shader for execution on a gpu? It would likely allow you to have millions of ants in a single simulation this way and could allow for more complex behaviors without slowing down the simulation!
The text was updated successfully, but these errors were encountered: