Skip to content

Actions: libsdl-org/SDL

Build (Sony Playstation 2)

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
1,104 workflow runs
1,104 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

wayland: Send exposure events when showing or resizing the window
Build (Sony Playstation 2) #4755: Commit d321899 pushed by Kontrabant
September 10, 2024 14:23 8m 34s release-2.30.x
September 10, 2024 14:23 8m 34s
wayland: Send exposure events when showing or resizing the window
Build (Sony Playstation 2) #4754: Commit 8fa9999 pushed by Kontrabant
September 10, 2024 14:19 5m 47s SDL2
September 10, 2024 14:19 5m 47s
x11vulkan: Use the correct SONAME of libX11-xcb.so.1 on Linux, etc.
Build (Sony Playstation 2) #4752: Commit 38d3b1b pushed by slouken
September 9, 2024 19:54 13m 26s release-2.30.x
September 9, 2024 19:54 13m 26s
x11vulkan: Use the correct SONAME of libX11-xcb.so.1 on Linux, etc.
Build (Sony Playstation 2) #4751: Commit 54757c2 pushed by slouken
September 9, 2024 19:54 7m 28s SDL2
September 9, 2024 19:54 7m 28s
Add SDL_VIDEO_DOUBLE_BUFFER support to the Wayland backend.
Build (Sony Playstation 2) #4750: Commit 1df907b pushed by slouken
September 8, 2024 14:30 3m 50s release-2.30.x
September 8, 2024 14:30 3m 50s
SDL_XINPUT_Enabled() returns false until XInput DLL is successfully l…
Build (Sony Playstation 2) #4749: Commit 00a7191 pushed by slouken
September 6, 2024 18:25 12m 40s release-2.30.x
September 6, 2024 18:25 12m 40s
SDL_XINPUT_Enabled() returns false until XInput DLL is successfully l…
Build (Sony Playstation 2) #4748: Commit f5ed158 pushed by slouken
September 6, 2024 18:24 8m 4s SDL2
September 6, 2024 18:24 8m 4s
Fixed race condition at startup that could cause a crash in the XInpu…
Build (Sony Playstation 2) #4747: Commit d53b22e pushed by slouken
September 6, 2024 17:38 15m 24s release-2.30.x
September 6, 2024 17:38 15m 24s
Fixed race condition at startup that could cause a crash in the XInpu…
Build (Sony Playstation 2) #4746: Commit 5aadfd4 pushed by slouken
September 6, 2024 17:17 6m 44s SDL2
September 6, 2024 17:17 6m 44s
Fixed memory leak in testthread
Build (Sony Playstation 2) #4745: Commit e5bb4fa pushed by slouken
September 5, 2024 14:20 6m 57s release-2.30.x
September 5, 2024 14:20 6m 57s
Build (Sony Playstation 2)
Build (Sony Playstation 2) #4744: by slouken
September 5, 2024 14:12 6m 19s SDL2
September 5, 2024 14:12 6m 19s
testlocale, testplatform, testqsort: replace exit(1) calls with return 1
Build (Sony Playstation 2) #4743: Commit 37d3eea pushed by sezero
September 4, 2024 21:28 2m 53s SDL2
September 4, 2024 21:28 2m 53s
Revert "Sync SDL2 wiki -> header"
Build (Sony Playstation 2) #4742: Commit 2834d8b pushed by slouken
September 4, 2024 16:15 1h 0m 28s SDL2
September 4, 2024 16:15 1h 0m 28s
Make newer DRM and GBM functions optional
Build (Sony Playstation 2) #4741: Commit 85b2733 pushed by slouken
September 2, 2024 20:08 2m 32s release-2.30.x
September 2, 2024 20:08 2m 32s
Make newer DRM and GBM functions optional
Build (Sony Playstation 2) #4740: Commit 10b4a79 pushed by slouken
September 2, 2024 18:11 2m 41s SDL2
September 2, 2024 18:11 2m 41s
Updated to version 2.30.7 for release
Build (Sony Playstation 2) #4739: Commit 9519b99 pushed by slouken
September 1, 2024 15:43 2m 37s release-2.30.7
September 1, 2024 15:43 2m 37s
Updated to version 2.30.7 for release
Build (Sony Playstation 2) #4738: Commit 9519b99 pushed by slouken
September 1, 2024 15:11 2m 34s release-2.30.x
September 1, 2024 15:11 2m 34s
Increase maximum line length of SDLTest_LogAllocations
Build (Sony Playstation 2) #4737: Commit 57f1ea7 pushed by madebr
September 1, 2024 00:18 2m 38s SDL2
September 1, 2024 00:18 2m 38s
test: use SDL_test for parsing arguments in all non-interactive tests
Build (Sony Playstation 2) #4736: Commit 2ae8b4c pushed by madebr
August 31, 2024 21:49 6m 28s SDL2
August 31, 2024 21:49 6m 28s
[SDL2] Run tests with --trackmem
Build (Sony Playstation 2) #4735: Pull request #10637 synchronize by madebr
August 31, 2024 20:49 2m 42s madebr:sdl2-ctest-with-trackmem
August 31, 2024 20:49 2m 42s
[SDL2] Run tests with --trackmem
Build (Sony Playstation 2) #4734: Pull request #10637 synchronize by madebr
August 31, 2024 17:23 15m 58s madebr:sdl2-ctest-with-trackmem
August 31, 2024 17:23 15m 58s
[SDL2] Run tests with --trackmem
Build (Sony Playstation 2) #4733: Pull request #10637 synchronize by madebr
August 31, 2024 17:10 26m 18s madebr:sdl2-ctest-with-trackmem
August 31, 2024 17:10 26m 18s
[SDL2] Run tests with --trackmem
Build (Sony Playstation 2) #4732: Pull request #10637 synchronize by madebr
August 31, 2024 17:07 22m 19s madebr:sdl2-ctest-with-trackmem
August 31, 2024 17:07 22m 19s
[SDL2] Run tests with --trackmem
Build (Sony Playstation 2) #4731: Pull request #10637 synchronize by madebr
August 31, 2024 15:54 6m 7s madebr:sdl2-ctest-with-trackmem
August 31, 2024 15:54 6m 7s