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Personaje.js
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"use strict";
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
exports.__esModule = true;
var Artefacto_1 = require("./Artefacto");
var Personaje = /** @class */ (function (_super) {
__extends(Personaje, _super);
function Personaje(vida, velocidad) {
var _this = _super.call(this, velocidad) || this;
_this.setVida(vida);
return _this;
}
Personaje.prototype.setVida = function (vida) {
this.vida = vida;
};
Personaje.prototype.getVida = function () {
return this.vida;
};
Personaje.prototype.destruitePorNave = function () {
};
/* chocar(victima: IChocable){
}*/
Personaje.prototype.chocate = function (nuevaVida) {
this.setVida(nuevaVida);
};
return Personaje;
}(Artefacto_1.Artefacto));
exports.Personaje = Personaje;