From f49701c7ae0a4f1606a0d7763927b01a6d732edb Mon Sep 17 00:00:00 2001 From: jdevnull <37560372+jdevnull@users.noreply.github.com> Date: Thu, 31 Oct 2024 20:14:31 -1000 Subject: [PATCH] Fix kevlar/titanium bone lacing power bonuses to unarmed combat --- src/constants.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/constants.cpp b/src/constants.cpp index 8425e5fa7..7a5dcf7f5 100644 --- a/src/constants.cpp +++ b/src/constants.cpp @@ -3414,8 +3414,8 @@ const char *obj_load_reasons[] { int bone_lacing_power_lookup[] = { 2, // plastic 3, // aluminum - 0, // kevlar 4, // titanium + 0, // kevlar 3, // ceramic };