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I would like to disable this feature for the use case for aircraft. Currently motion control works with jumpTo() in every frame. From what I have seen from my work of motion control that the camera goes under the terrain regardless of elevateCameraIfInsideTerrain is being called, this is because of jumpTo() I think. This feature would be correct for the use case for normal users but things might go wrong for aircraft motion control use case.
We can have a on and off switch for this feature where the user can choose between going under the terrain and not going under it. I know for the default UX no one wants to go under the Terrain but we have to find a solution for the aircraft use case.
The text was updated successfully, but these errors were encountered:
Suggested here by @Samarth1696
The text was updated successfully, but these errors were encountered: