From 48cdca231f8d4887d41a11d32ac017db678ecd82 Mon Sep 17 00:00:00 2001 From: masterfeizz Date: Sat, 7 May 2016 22:34:37 -0400 Subject: [PATCH] Update README.md --- README.md | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 4284e8c..3e111ec 100755 --- a/README.md +++ b/README.md @@ -1,15 +1,26 @@ # ctrQuake ctrQuake is a free, unofficial port of Quake for the Nintendo 3DS. It is fully playable, but still in early stages. + ## Installation guide - Follow the guide for running homebrew at [http://smealum.github.io/3ds/](http://smealum.github.io/3ds/) - Download the latest `ctrQuake.zip` from the [releases page](https://github.com/masterfeizz/ctrQuake/releases) - Extract `ctrQuake.zip` to the root of your SD card - Launch ctrQuake from the Homebrew Launcher -## Usage -You must first bind the keys on the options screen before playing +## Default keybinds +- L Trigger: Jump +- R Trigger: Shoot +- Dpad Up: Next Weapon +- Dpad Down: Previous Weapon +- ABXY: Camera controls +- CirclePad: Movement +- C-Button: Camera controls (N3DS only) + +## Playing the full game +The released version of ctrQuake only includes the shareware episode. To play the full game you must copy the pak1.pak from your copy of the game and place it in the id1 folder inside ctrQuake -To use mods: place mod folder in the same directory as ctrQuake.3dsx and create a shortcut with the folder name as argument. See tf.xml as example +## Mods +To use mods: place mod folder in the same directory as ctrQuake.3dsx and create a shortcut with the launch parameters. See tf.xml as example ## TODO List - [ ] Better input handling