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Node.h
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/*
* Node.h
*
* Created on: Oct 17, 2012
* Author: Matteo Ruggero Ronchi
*
* Copyright 2012 Matteo Ruggero Ronchi - [email protected]
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Production.h"
#include "State.h"
#include <unordered_map>
#include <list>
#ifndef NODE_H_
#define NODE_H_
using namespace std;
class Node
{
public:
Node( Node* father, string grammarElement, vector<string> nodeProduction, Production* productionPointer, float productionProbability );
virtual ~Node();
State* expandNode( State* stateToExpandPointer, unordered_map< string, list<Production> >* earleyProductions );
float print( bool printProbabilities );
Production* getProductionPointer();
private:
explicit Node() {}
string grammarElement;
vector<string> production;
Node* father;
vector<Node*> children;
float productionProbability;
Production* productionPointer;
};
#endif /* NODE_H_ */