You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I use the glu tesselator for computing intersections and subtractions of regions. When I switched to tess2 it does not work for subtraction anymore and apparently the negative winding does not work anymore. Maybe this was an "optimization" for the case of triangles but not correct for contours.
Also, it seems to be slower than the original glu for simple polygons without overlapping contours or inner contours.
The text was updated successfully, but these errors were encountered:
I use the glu tesselator for computing intersections and subtractions of regions. When I switched to tess2 it does not work for subtraction anymore and apparently the negative winding does not work anymore. Maybe this was an "optimization" for the case of triangles but not correct for contours.
Also, it seems to be slower than the original glu for simple polygons without overlapping contours or inner contours.
The text was updated successfully, but these errors were encountered: