From 94d08fdc590022f10e392da0a9976f471a980d26 Mon Sep 17 00:00:00 2001 From: Rasmus Barringer <53902021+rasmusnv@users.noreply.github.com> Date: Wed, 22 Jan 2025 20:43:51 +0100 Subject: [PATCH] Update proposals/0025-shader-execution-reordering.md Co-authored-by: Tex Riddell --- proposals/0025-shader-execution-reordering.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/proposals/0025-shader-execution-reordering.md b/proposals/0025-shader-execution-reordering.md index 4dd5177d..9c752629 100644 --- a/proposals/0025-shader-execution-reordering.md +++ b/proposals/0025-shader-execution-reordering.md @@ -724,7 +724,10 @@ Parameter | Definition This variant of `ReorderThread` reorders threads based on a generic user-provided hint. Similarity of hint values should indicate expected -similarity of subsequent work being performed by threads. The resolution of +similarity of subsequent work being performed by threads. In general, more +significant bits of the hint value are more important than less significant +bits for determining coherency, though scheduling behavior is implementation +specific. The resolution of the hint is implementation-specific. If an implementation cannot resolve all values of `CoherenceHint`, it is free to ignore an arbitrary number of least significant bits. The thread ordering resulting from this call may be