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I'm just guessing, but it looks like the emulator is compiled for arm64. so you'd need a M1 mac to run in sim. (maybe it would run on a rpi?) Alternatively, you could probably download the source, compile it and get it to run.
Yeah, I've only focused on making this work smoothly on device. I have yet to explore getting a dll compiled for Windows and Intel Macs (I'm currently compiling the release on my M1 Mac). This is an interesting idea though for those who want to perhaps exclusively run it in the Playdate Simulator.
Is it expected that gamekid cannot run in the Playdate Simulator?
I'm not sure if there is more useful information or logs I could get. Just let me know.
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