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When COG is float or Int16 tiles becomes wrong-colored(exposition?)
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Hi, Im having similar issues with 4 band geotiffs, NIR, RGB with uint16 values. did you manage to solve this issue? that would help me a lot thank you
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Nope. with float bands its like this. converting to uint8 byte helps
ah okay, thanks a lot for replying so fast :) what do you use to convert to uint8 ? doing a simple ratio makes the image very dark for me
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When COG is float or Int16 tiles becomes wrong-colored(exposition?)
The text was updated successfully, but these errors were encountered: