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AssemblyInfo.cs
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// Information for every DLL
#region Using directives
using System.Reflection;
using System.Runtime.CompilerServices;
#endregion
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("KEngine (http://github.com/mr-kelly/KEngine)")]
[assembly: AssemblyDescription("KEngine - Asset Bundle Framework for Unity3D")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Kelly")]
[assembly: AssemblyProduct("KEngine Unity3D AssetBundle Framework")]
[assembly: AssemblyCopyright("Copyright @ Kelly<[email protected]> 2015-2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("3.0.*")]