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RemoteDispatch.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>8.0</LangVersion>
<Nullable>enable</Nullable>
<RootNamespace>DvMod.RemoteDispatch</RootNamespace>
<InformationalVersion>1.1.0</InformationalVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Krafs.Publicizer" Version="2.2.1"/>
<Publicize Include="Assembly-CSharp" IncludeCompilerGeneratedMembers="false"/>
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp"/>
<Reference Include="DV.BrakeSystem"/>
<Reference Include="DV.Simulation"/>
<Reference Include="DV.Common"/>
<Reference Include="DV.Interaction"/>
<Reference Include="DV.PointSet"/>
<Reference Include="DV.ThingTypes"/>
<Reference Include="DV.Utils"/>
<Reference Include="Microsoft.CSharp"/>
<Reference Include="Newtonsoft.Json"/>
<Reference Include="net.smkd.vector3d"/>
</ItemGroup>
<ItemGroup>
<Reference Include="UnityEngine.CoreModule"/>
<Reference Include="UnityEngine.IMGUIModule"/>
<PackageReference Include="UnityModManager" Version="0.27.2"/>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="icon.svg"/>
<EmbeddedResource Include="index.html"/>
<EmbeddedResource Include="leaflet.rotatedImageOverlay.js"/>
<EmbeddedResource Include="licenses/*.png"/>
<EmbeddedResource Include="main.js"/>
<EmbeddedResource Include="style.css"/>
</ItemGroup>
</Project>