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NSutils.vcxproj.user
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-x86-ansi|Win32'">
<LocalDebuggerCommandArguments>/dll "$(TargetPath)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommand>$(ProjectDir)TestDebug\NSutils-Debug-x86-ansi.exe</LocalDebuggerCommand>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-x86-unicode|Win32'">
<LocalDebuggerCommandArguments>/dll "$(TargetPath)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommand>$(ProjectDir)TestDebug\NSutils-Debug-x86-unicode.exe</LocalDebuggerCommand>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-x86-ansi|Win32'">
<LocalDebuggerCommandArguments>/dll "$(TargetPath)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommand>$(ProjectDir)TestDebug\NSutils-Debug-x86-ansi.exe</LocalDebuggerCommand>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-x86-unicode|Win32'">
<LocalDebuggerCommandArguments>/dll "$(TargetPath)"</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommand>$(ProjectDir)TestDebug\NSutils-Debug-x86-unicode.exe</LocalDebuggerCommand>
</PropertyGroup>
</Project>