diff --git a/src/Doc/build.md b/src/Doc/build.md index 9da8f0c..86aaab7 100644 --- a/src/Doc/build.md +++ b/src/Doc/build.md @@ -1 +1,14 @@ -# Build \ No newline at end of file +# Build + +To build the project and create an executable, you only need the Unity Editor. The only constraint is that the scenes need to be numbered correctly, like in the following image. + +

+ Scenes +

+ +Then, you can build the project by going to `File > Build Settings` and selecting the scenes in the correct order. You can then select the target platform and build the project. + +Windows is the only build target that has been tested, but building for other platforms should work as well using the correct [Unity plugins](https://docs.unity3d.com/560/Documentation/Manual/PluginsForDesktop.html). + +> [!NOTE] +> The .exe will not work if not associated with the other files created by Unity. diff --git a/src/Img/BuildScenes.png b/src/Img/BuildScenes.png new file mode 100644 index 0000000..87135c1 Binary files /dev/null and b/src/Img/BuildScenes.png differ