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For toon-lit worlds baked lightmap needs to influence the ramp.
I think this could be a special section at the bottom that toggles a variant with lightmapping functionality.
No bakery features would be added at this time though
From SyncLinear.com | ORL-62
The text was updated successfully, but these errors were encountered:
Adde a pretty basic implementation with support for dominant direction lightmaps
Unity_6EmfrsTuxU.mp4
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added basic support for lightmapping toon shaders
3a8716f
- closes #61 (ORL-62)
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For toon-lit worlds baked lightmap needs to influence the ramp.
I think this could be a special section at the bottom that toggles a variant with lightmapping functionality.
No bakery features would be added at this time though
From SyncLinear.com | ORL-62
The text was updated successfully, but these errors were encountered: