Scoreboard blocks loadout selection #1202
fkorax
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Ideas and Feature Requests
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I'm not sure whether this counts as a bug, so I'm just mentioning it here...
When a player has died and is ready to respawn, the scoreboard pops up, which is a nice feature, because you get a brief overview of the match before dropping in again.
However, if someone wants to quickly change their loadout, the scoreboard blocks the loadout menu, meaning they have to manually close it before being able to confirm the new loadout.
I would suggest just making the loadout selection menu have priority over the scoreboard, so the player can finish their selection before respawning; minimizing respawn delays.
UX Flow
F6
Change loadoutF6
Change loadoutEsc
OK
/ ConfirmOK
/ ConfirmNote that the proposed flow is the current best-case scenario—if you're quick and know what to select. Changing the modality/priority of the scoreboard would result in a consistent interaction.
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