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Releases: ow-mods/ow-mod-manager
Releases · ow-mods/ow-mod-manager
0.5.2
- Allow for setting custom path when installing Mod Manager (default to
Program Files/OuterWildsModManager
); - Set default OWML directory to
AppData/Roaming/OuterWildsModManager/OWML
(configurable); - Fix mods and settings disappearing when updating Manager;
- Fix Manager settings resetting on every restart;
- Made OWML settings also reset to default when pressing "Reset all settings to default" in Manager.
Note: I recommend uninstalling previous version of Mod Manager if you want to install in a new directory.
0.5.1
- Show message explaining VR steps if VR mod is enabled;
- Fix bug with auto-selecting Logs tab when starting game.
0.5.0
Big refactoring of the app which affects pretty much every part of it. Pretty much guaranteed to introduce new bugs. Not major functionality changes.
New features:
- App installer (Windows might complain when running it, hopefully that goes away once more people use it);
- Mod Manager updates are now smaller (just a few KBs) and auto-download in the background. A notification is shown when an update can be installed.
Fixes:
- Errors while updating some mods, causing the mod to look like it was uninstalled;
- A bunch of other annoying errors;
- Performance issues during and immediately after installing/updating mods;
- A few more things I found along the way, kinda lost track.
Removed features (maybe temporarily, maybe permanently, not sure yet):
- Removed input for filtering mods by status (can still filter by name / author);
- Removed toast notifications;
- No longer possible to update portable version of the Mod Manager via the manager itself.
0.4.0
- Show system dialog on receiving fatal error (preparing for OWML update);
- Mark mods that have missing dependencies;
0.3.0
- Divide mod list into sections;
- Use system file dialog for finding game path by selecting OuterWilds.exe;
- Full width logs;
- General style improvements;
- Auto-select logs tab on starting game;
0.2.0
- Prepare for next OWML release with more powerful logging;
- Display logs in Mod Manager window by default (because Steam won't complain about it anymore in next OWML version);
- Filter out some connection errors that always show up;
- Reduce file writing rate with slider input
- Support for OWML default settings (so you don't need to run OWML once before those settings are editable in Mod Manager);
0.1.4
Added option for custom OWML path (probably only useful for developers)
0.1.3
- Fixed bug that made CPU usage be very high, even while idle;
- Made sure RAM usage remains high (why did you buy all that RAM if you're not gonna use it);
- Added app version to window title.
0.1.2
- Add toggle for OpenVR flag in Settings tab (not needed in most cases);
- Disable sending logs to mod manager by default;
- Increased visibility of text field save button.
0.1.1
Add OWML settings to Settings tab