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Issues using mesa3d #198
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No, it should work.. Blender 4.1.0 x64 worked for me with Mesa3D 24.2.2 MSVC release.
With current Mesa3D releases you don't need to override OpenGL support unless you need bleeding edge OpenGL 4.6, so blender doesn't need this. Just usee per-app deployment tool. |
Tried using per-app deployment tool, with 24.2.2 MSVC Release. Blender just closes immediately after launch now, no errors or anything |
Launch Blender in debug mode to hopefully get some hints: |
I got an empty log file |
Sorry for using the issues page for a personal problem, but I find no other contact info or documentation that I can understand.
How do I use Mesa3D?
Say if I want to run a OpenGL 4.3 program (blender 4.1.0) on a GPU (and drivers) that only support up 2.1, am I wrong expecting it to work with Mesa3D?
@set MESA_GL_VERSION_OVERRIDE=4.3COMPAT
@set MESA_GLSL_VERSION_OVERRIDE=430
@blender.exe
I run a Intel Core i5 540M, with its integrated gpu! Do I still need a gpu (and drivers) supporting OpenGL 4?
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