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ShintoMon.Unity.3D.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2008
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Project("{BE8B2E7A-725C-0993-501A-C0ED7DBF3065}") = "ShintoMon.Unity.3D", "Assembly-CSharp.csproj", "{A4B12333-A63B-F487-67FC-D1C720EF48FE}"
EndProject
Project("{BE8B2E7A-725C-0993-501A-C0ED7DBF3065}") = "ShintoMon.Unity.3D", "Assembly-CSharp-Editor.csproj", "{EBACC45E-8F1A-0FD6-5BD3-5A16BF3FA8F2}"
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{2B232DE4-518D-277B-6B8C-C5972157DB1E}.Release|Any CPU.Build.0 = Release|Any CPU
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{EBACC45E-8F1A-0FD6-5BD3-5A16BF3FA8F2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EBACC45E-8F1A-0FD6-5BD3-5A16BF3FA8F2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EBACC45E-8F1A-0FD6-5BD3-5A16BF3FA8F2}.Release|Any CPU.Build.0 = Release|Any CPU
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