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[GAME BUG]: [Lib.Net] log spam #2127
Comments
Can you try with this PR ? |
This PR clears 6 out of 11 spam entries from the log, throws only single error for those two: sceNetSetsockopt (1 error per log) and keeps endless spam for next entries: sceNetEpollControl |
Good to know |
@isshininu Does the emulator really crash after the log reaches a certain size? |
I filled log by idling in main menu. After that game (ds3 network test) either crashing on loading screen, or after map loads and I try to move character, so idk |
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
Several games spam sceNet in log.
Behavior is similar: When log reaches 100Mb in size (in a minute or so), shadPS4 stop writing new entries in log. Shortly after that, program crashes.
Name: DARK SOULS III NETWORK STRESS TEST VER.
Serial: CUSA03387
Version: 01.00
Name: Bloodborne™ Alpha Test
Serial: CUSA01322
Version: 01.00
sceNetResolverStartAton
sceNetResolverDestroy
sceNetPoolDestroy
sceNetEpollCreate
sceNetEpollControl
sceNetGetsockopt
sceNetSetsockopt
sceNetAccept
sceNetGetsockname
sceNetPoolCreate
sceNetResolverCreate
Reproduction Steps
Start game with or without patches.
Specify OS Version
Windows 10
CPU
Intel Core i5-10600KF
GPU
Nvidia GeForce RTX 3070
Amount of RAM in GB
48
Amount of VRAM in GB
8
Log File
ds3nt.zip
bbnt.zip
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