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I'm getting in some models with many animations. And so to make these look better, without any modeling work, is there a way to tell Stride3D to "PrepareToStartAnimation" that automates a quick-timed transition where the model animates from current pose to the Animation's Frame 0 pose? This prevents very obvious jitter that occurs otherwise. Does Stride3D have any built-in methods to make this an easy thing to do? |
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Follow this page of the manual to set the inital pose animation: https://doc.stride3d.net/4.0/en/Manual/animation/set-up-animations.html |
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Follow this page of the manual to set the inital pose animation: https://doc.stride3d.net/4.0/en/Manual/animation/set-up-animations.html
Call
Crossfade
on that component with the animation you want to transition into.