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I modified model 1 a little bit,I would like to change the shoes for Model 2 at runtime,just like changing the equipment for a character in other games。i make model2_shoes_mesh =model1_shoes_mesh,I think mesh1 will replace mesh2,But the result is that mesh1 and mesh2 exist at the same time,and mesh1 also does not match the bone animation. |
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Well, well done. I know where the problem is,The animation failed because The two models that are parts do not have skeleton set up. |
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Well, well done. I know where the problem is,The animation failed because The two models that are parts do not have skeleton set up.
Now there's a way to replace character's equipment.