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basically title, but i could narrow the problem down a bit futher.
I susspect Input.LockMousePosition() OR Input.UnlockMousePosition()
to be the problem.
Found in BasicCameraController from the basic Scripts that one can make in the InEditor Assets.
Here are 2 gifs ( a shame i forgot to capture the coursor in this one!!):
And here is one with faster spam and without breakpoints: (as a bonus note: if one rightclicks on the maximum possible TOP position, the context of WindowsMS itself opens, moving focus away from the rendererWindow and freezing the mouse in place, only Escape can help here)
Edit:
i "moved" this to Issues : #1935
feel free to delete this
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Hi,
basically title, but i could narrow the problem down a bit futher.
I susspect
Input.LockMousePosition() OR Input.UnlockMousePosition()
to be the problem.
Found in BasicCameraController from the basic Scripts that one can make in the InEditor Assets.
Here are 2 gifs ( a shame i forgot to capture the coursor in this one!!):
And here is one with faster spam and without breakpoints:
(as a bonus note: if one rightclicks on the maximum possible TOP position, the context of WindowsMS itself opens, moving focus away from the rendererWindow and freezing the mouse in place, only Escape can help here)
Edit:
i "moved" this to Issues : #1935
feel free to delete this
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