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WindowsGameLEAP.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsGameLEAP", "WindowsGameLEAP\WindowsGameLEAP\WindowsGameLEAP.csproj", "{67221A99-A9FD-4003-A6A1-806A46958C56}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsGameLEAPContent", "WindowsGameLEAP\WindowsGameLEAPContent\WindowsGameLEAPContent.contentproj", "{7896C041-2AB6-4EE2-996A-B13E1D3000B9}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LeapLibrary", "LEAPLibrary\LeapLibrary.csproj", "{B2AA5DA6-0FA6-42A4-813F-0480460F0820}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{67221A99-A9FD-4003-A6A1-806A46958C56}.Debug|x86.ActiveCfg = Debug|x86
{67221A99-A9FD-4003-A6A1-806A46958C56}.Debug|x86.Build.0 = Debug|x86
{67221A99-A9FD-4003-A6A1-806A46958C56}.Release|x86.ActiveCfg = Release|x86
{67221A99-A9FD-4003-A6A1-806A46958C56}.Release|x86.Build.0 = Release|x86
{7896C041-2AB6-4EE2-996A-B13E1D3000B9}.Debug|x86.ActiveCfg = Debug|x86
{7896C041-2AB6-4EE2-996A-B13E1D3000B9}.Release|x86.ActiveCfg = Release|x86
{B2AA5DA6-0FA6-42A4-813F-0480460F0820}.Debug|x86.ActiveCfg = Debug|x86
{B2AA5DA6-0FA6-42A4-813F-0480460F0820}.Debug|x86.Build.0 = Debug|x86
{B2AA5DA6-0FA6-42A4-813F-0480460F0820}.Release|x86.ActiveCfg = Release|x86
{B2AA5DA6-0FA6-42A4-813F-0480460F0820}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal