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ME IO Port glitch #98

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Bluexin opened this issue Dec 15, 2017 · 5 comments
Open

ME IO Port glitch #98

Bluexin opened this issue Dec 15, 2017 · 5 comments

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@Bluexin
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Bluexin commented Dec 15, 2017

Description

Using the ME IO Port shrinks all stacks to 127, which is kind of a big deal.

Environment

Applied Llamagistics 1.12-rv5-beta-10.
Spongeforge, bleeding edge (or very close to that) on both sponge & forge as time of writing (will update the exact versions when I get them from server admin).

@thiakil
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thiakil commented Dec 15, 2017

which stacks? The IO port deals with AEItemStacks for transfers, so shouldnt be affected by the Itemstack's limit

@thiakil
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thiakil commented Dec 15, 2017

You'll also need to verify this happens without sponge too.

@Bluexin
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Bluexin commented Dec 15, 2017

I'll check without sponge when I get the time.
What I mean by t"the stacks" is any item that used to be present in quantities higher than 127 are reduced to 127 units after transfer.
The shown "bytes used" decreases accordingly.

@thiakil
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thiakil commented Dec 15, 2017

I honestly dont see how that can happen just with the IO port, as it uses the MEInventory classes like the rest of the mod.

@Bluexin
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Bluexin commented Dec 15, 2017

As I said, I'll test without sponge just to make sure, as well as in an isolated environment (no other mods at all).

For my and other people's reference here were the steps followed to produce :

  1. have a drive with empty cell(s)
  2. have a cell with at least an item with amount > 127
  3. connect the drive and a me io port to the same network (maybe trough a controller)
  4. drop the non-empty cells in the io port and let it to empty itself
  5. check amount of items in the system

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