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compile on windows? #113
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This is IMO quite unrealistic at the moment, but you can try to work with |
The current code uses functions like And of course you also need |
With this project essentially in maintenance mode (@tmbdev is developing a new LSTM/OCR project) I do not think a native windows port is worth the porting/testing effort. But if someone takes the initiative, I will support it. As @zuphilip mentions, docker is an option, though not the Dockerfile bundled in the repository, which was for testing CUDA/GPU stuff and is outdated. I have an up-to-date Dockerfile for clstm somewhere, I'll post it when I find it. It's essentially executing the installation steps in the README. |
Here's the Dockerfile: FROM ubuntu:16.04
ENV DEBIAN_FRONTEND noninteractive
WORKDIR /tmp
RUN apt-get -y update
RUN apt-get -y install git scons libprotobuf-dev libprotobuf9v5 protobuf-compiler g++ libpng12-dev
RUN git clone --depth 1 --single-branch --branch 3.3-rc1 \
"https://github.com/RLovelett/eigen" /usr/local/include/eigen3
RUN git clone --depth 1 "https://github.com/tmbdev/clstm"
WORKDIR /tmp/clstm
RUN scons && scons all |
Shouldn't we add this Dockerfile as well to the repo and maybe rename the current one? |
I have them both ("regular" and updated CUDA) in a separate folders. The CUDA deps pull in lots of GUI packages (>4GB image) and there's little benefit, so it's more for curiosity. I'll send a PR. |
I see . thanks |
hi,there
CLSTM is great , do you guys have some plan for windows support? cmake or MinGW
thx!
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