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make contrast modes like gruvbox but much heavier, fading fg saturation

massively rather than just tweaking bg slightly. see screenshot of accidental super-desat: ./screens_random_ideas/super_desat.png

hue and contrast as continous slider ranges (1-10 or 1-100 or whatever)

rather than shitty lil set values

function to compute relative colors so can do stuff like fade out text

while still keeping coloring