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CHANGELOG.md

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2020.1.6f3 (2021-05-11)

Breaking Changes

  • Namespaces changed from DatabaseSync to StoryTime.

2020.1.6f1 (2021-22-10)

Breaking Changes

  • Minimal required com.unity.localization version is 1.0.9.

Features

  • Stats have been added to the StoryTime package.
    • You are now able to load character class data.
    • You are now also able to load skills, equipments and stats.
  • Stat manager has been added to keep track of the players/enemies stats.

2020.1.3f1 (2021-18-01)

Features

  • Dialogues are now handled through the node editor in StoryTime.
  • JsonTableSync - This class enables the user to enable localization.
  • Inventory manager has been added to the package.
  • Cooking/Crafting manager has been added to the package.
  • Dialogue supports multiple languages.
  • Example UI added for inventory.
  • Example UI added for crafting/cooking

Bug Fixes

  • DatabaseSyncWindow wasn't showing selected audio clips.

Code Refactoring

  • Tables can now be fetched from the top bar instead of the DatabaseSyncWindow Settings window.
  • Editor for tables is now able to show linked ids. i.e you want to show the craft ables but the item names are in a different table. see TableBehaviour for mor info
    ItemRecipeSO() : base("shopCraftables", "name", "childId", UInt32.MaxValue, "items") { }

BREAKING CHANGES

  • TableBinary - method GetValue is now GetField.
  • Several ScriptableObjects consist now of localized string instead of normal string.