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Player2_Skill1.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Player2_Skill1 here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Player2_Skill1 extends Player2
{ private int counter;
private int side;
/**
* Player2_Skill1 Constructor
*
* Initialize all the variable
*/
public Player2_Skill1 (int dir){
counter = 0;
setImage(new GreenfootImage(10,50));
side = dir;
}
/**
* Act - do whatever the Player2_Skill1 wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
MoveDir();
}
/**
* Method MoveDir
*
* Keep trake the Direction and how long this object should stay
*/
public void MoveDir(){
if(side == 1){
counter++;
move(10);
if(counter >= 27){
getWorld().removeObject(this);
}
}else{
counter++;
move(-10);
if(counter >= 27){
getWorld().removeObject(this);
}
}
}
}