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Update readme

Update readme #34

Triggered via push December 16, 2024 21:37
Status Failure
Total duration 1m 58s
Artifacts 1

release.yml

on: push
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1 error and 14 warnings
build
Process completed with exit code 1.
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build: CustomizePlus.GameData/ReverseSearchDictionaries/ReverseSearchDictBNpc.cs#L31
'ReverseSearchDictBNpc.this[string]' hides inherited member 'ReverseNameDictionary.this[string]'. Use the new keyword if hiding was intended.
build: CustomizePlus.GameData/ReverseSearchDictionaries/ReverseSearchDictCompanion.cs#L31
'ReverseSearchDictCompanion.this[string]' hides inherited member 'ReverseNameDictionary.this[string]'. Use the new keyword if hiding was intended.
build: CustomizePlus.GameData/ReverseSearchDictionaries/ReverseSearchDictENpc.cs#L31
'ReverseSearchDictENpc.this[string]' hides inherited member 'ReverseNameDictionary.this[string]'. Use the new keyword if hiding was intended.
build: CustomizePlus.GameData/ReverseSearchDictionaries/ReverseSearchDictMount.cs#L54
'ReverseSearchDictMount.this[string]' hides inherited member 'ReverseNameDictionary.this[string]'. Use the new keyword if hiding was intended.
build: CustomizePlus.GameData/Extensions/ActorIdentifierExtensions.cs#L83
The variable 'e' is declared but never used
build: CustomizePlus.GameData/Services/GameEventManager.cs#L68
The variable 'ex' is declared but never used
build: CustomizePlus.GameData/Services/GameEventManager.cs#L101
The variable 'ex' is declared but never used
build: CustomizePlus.GameData/Services/GameEventManager.cs#L134
The variable 'ex' is declared but never used
build: CustomizePlus.GameData/Services/GameEventManager.cs#L150
The variable 'ex' is declared but never used
build: CustomizePlus.GameData/Services/GameEventManager.cs#L181
The variable 'ex' is declared but never used

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