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* blup bullets!!! * oops i spelt axolotl wrong * Remove blup crate from cargo
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15 changes: 15 additions & 0 deletions
15
Resources/Prototypes/Axolotl/Catalog/Fills/Crates/armory.yml
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- type: entity | ||
id: CrateArmoryBlup | ||
parent: CrateWeaponSecure | ||
name: blup rounds crate | ||
description: Contains four pistol magazines and two boxes loaded with rounds infused with blup, guaranteed to make your enemies question what your doing. Requires Armory access to open. Blup! | ||
components: | ||
- type: StorageFill | ||
contents: | ||
- id: MagazineBoxPistolBlup | ||
amount: 2 | ||
- id: MagazinePistolBlup | ||
amount: 4 | ||
- type: Sprite | ||
sprite: Structures/Storage/Crates/weapon.rsi | ||
color: "#fc74a2" |
15 changes: 15 additions & 0 deletions
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Resources/Prototypes/Axolotl/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml
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- type: entity | ||
parent: BaseMagazineBoxPistol | ||
id: MagazineBoxPistolBlup | ||
name: ammunition box (.35 auto blup) | ||
components: | ||
- type: BallisticAmmoProvider | ||
proto: CartridgePistolBlup | ||
- type: Sprite | ||
layers: | ||
- state: base | ||
map: ["enum.GunVisualLayers.Base"] | ||
- state: mag-1 | ||
map: ["enum.GunVisualLayers.Mag"] | ||
- state: incendiary | ||
color: "#fc74a2" |
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Resources/Prototypes/Axolotl/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml
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- type: entity | ||
id: CartridgePistolBlup | ||
name: cartridge (.35 auto blup) | ||
parent: BaseCartridgePistol | ||
components: | ||
- type: CartridgeAmmo | ||
proto: BulletPistolBlup | ||
- type: Sprite | ||
layers: | ||
- state: base | ||
map: [ "enum.AmmoVisualLayers.Base" ] | ||
- state: tip | ||
map: [ "enum.AmmoVisualLayers.Tip" ] | ||
color: "#fc74a2" | ||
- type: ChemicalAmmo | ||
- type: SolutionContainerManager | ||
solutions: | ||
ammo: | ||
reagents: | ||
- ReagentId: JuiceThatMakesYouBlup | ||
Quantity: 2 | ||
- type: SolutionTransfer | ||
maxTransferAmount: 2 | ||
|
15 changes: 15 additions & 0 deletions
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Resources/Prototypes/Axolotl/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
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- type: entity | ||
id: MagazinePistolBlup | ||
name: pistol magazine (.35 auto blup) | ||
parent: MagazinePistol | ||
components: | ||
- type: BallisticAmmoProvider | ||
proto: CartridgePistolBlup | ||
- type: Sprite | ||
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi | ||
layers: | ||
- state: base | ||
map: ["enum.GunVisualLayers.Base"] | ||
color: "#fc74a2" | ||
- state: mag-1 | ||
map: ["enum.GunVisualLayers.Mag"] |
10 changes: 10 additions & 0 deletions
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Resources/Prototypes/Axolotl/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml
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- type: entity | ||
id: BulletPistolBlup | ||
name: bullet (.35 auto blup) | ||
parent: BaseBulletBlup | ||
noSpawn: true | ||
components: | ||
- type: Projectile | ||
damage: | ||
types: | ||
Blunt: 0.5 |
27 changes: 27 additions & 0 deletions
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Resources/Prototypes/Axolotl/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
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- type: entity | ||
id: BaseBulletBlup | ||
name: base bullet blup | ||
parent: BaseBullet | ||
noSpawn: true | ||
components: | ||
- type: Sprite | ||
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi | ||
layers: | ||
- state: practice # TODO: Replace | ||
- type: Projectile | ||
damage: | ||
types: | ||
Blunt: 0.5 | ||
- type: SolutionContainerManager | ||
solutions: | ||
ammo: | ||
maxVol: 15 | ||
- type: RefillableSolution | ||
solution: ammo | ||
- type: DrainableSolution | ||
solution: ammo | ||
- type: SolutionInjectOnProjectileHit | ||
transferAmount: 15 | ||
solution: ammo | ||
- type: InjectableSolution | ||
solution: ammo |