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Releases: Battle-Modders/stack-based-skills

0.5.1

06 Sep 04:21
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  • Removed the global table created during FirstWorldInit bucket that mapped ClassNameHash to IsSerialized. This fixes issues where skills which were added/removed before that bucket ran threw exceptions during removeSelf. Now removeSelf checks for the default value of IsSerialized by instantiating a copy of the skill in runtime.
  • Cleaned up code.

0.5.0

08 Nov 06:45
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  • Port to Modern Hooks

0.4.1

13 Sep 22:56
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FIXES

  • Fixed the stack count for IsSerialized being wrongly assigned when adding a Serialized skill to an entity who has a non-Serialized skill of the same ID already present.

0.4.0

09 Feb 20:30
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First playtest build