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먼가를 고치긴 했는데 딱히 쓸만한 커밋제목이 없어서 쓰는 커밋제목
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kyechan99 committed Aug 19, 2017
1 parent 7af4238 commit 962af1d
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78 changes: 78 additions & 0 deletions Assets/Scene/InGame/Animation/BulletInterface_On.anim
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Expand Up @@ -290,6 +290,38 @@ AnimationClip:
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Expand Down Expand Up @@ -389,6 +421,20 @@ AnimationClip:
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m_AnimationClipSettings:
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Expand Down Expand Up @@ -1085,6 +1131,38 @@ AnimationClip:
path: CancelSelectBT
classID: 1
script: {fileID: 0}
- curve:
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m_Curve:
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time: 0
value: 1
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_IsActive
path: CenterImg
classID: 1
script: {fileID: 0}
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11 changes: 6 additions & 5 deletions Assets/Scene/InGame/InGame.unity
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Expand Up @@ -42,7 +42,7 @@ RenderSettings:
--- !u!157 &3
LightmapSettings:
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serializedVersion: 11
m_GIWorkflowMode: 1
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Expand All @@ -54,7 +54,7 @@ LightmapSettings:
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Expand Down Expand Up @@ -87,7 +87,7 @@ LightmapSettings:
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--- !u!196 &4
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Expand Down Expand Up @@ -226,6 +226,7 @@ LineRenderer:
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--- !u!114 &29740680
Expand Down Expand Up @@ -2767,7 +2768,7 @@ GameObject:
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Expand Down Expand Up @@ -3726,7 +3727,7 @@ GameObject:
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9 changes: 9 additions & 0 deletions Assets/Scene/InGame/Scripts/Manager/MonsterManager.cs
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Expand Up @@ -42,6 +42,15 @@ public class MonsterManager : MonoBehaviour

void Awake()
{
GameTime.timeScale = 1;
v_RectMonster.Clear();
v_PentaMonster.Clear();
v_HexaMonster.Clear();
v_RectBabyMonster.Clear();
v_PentaBabyMonster.Clear();
v_HexaBabyMonster.Clear();
v_Monster.Clear();

v_Monster.Add(v_RectMonster);
v_Monster.Add(v_PentaMonster);
v_Monster.Add(v_HexaMonster);
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2 changes: 1 addition & 1 deletion Library/AssetImportState
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@@ -1 +1 @@
13;537460736;2099456;0;0
5;0;6;0;0
Binary file modified Library/AssetServerCacheV3
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