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move psionic actions to _DV psionic.yml, let them be used while cuffed
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deltanedas
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Jan 10, 2025
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Original file line number | Diff line number | Diff line change |
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- type: entity | ||
id: ActionDispel | ||
name: Dispel | ||
description: Dispel summoned entities such as familiars or forcewalls. | ||
components: | ||
- type: EntityTargetAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: dispel | ||
useDelay: 45 | ||
checkCanAccess: false | ||
checkCanInteract: false | ||
range: 6 | ||
itemIconStyle: BigAction | ||
canTargetSelf: false | ||
event: !type:DispelPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionMassSleep | ||
name: Mass Sleep | ||
description: Put targets in a small area to sleep. | ||
components: | ||
- type: WorldTargetAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: mass_sleep | ||
useDelay: 60 | ||
checkCanAccess: false | ||
checkCanInteract: false | ||
range: 8 | ||
itemIconStyle: BigAction | ||
event: !type:MassSleepPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionMindSwapPsionic | ||
name: Mind Swap | ||
description: Swap minds with the target. Either can change back after 20 seconds. | ||
components: | ||
- type: EntityTargetAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: mind_swap | ||
useDelay: 240 | ||
checkCanAccess: false | ||
checkCanInteract: false | ||
range: 8 | ||
itemIconStyle: BigAction | ||
event: !type:MindSwapPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionMindSwapReturn | ||
name: Reverse Mind Swap | ||
description: Return to your original body. | ||
components: | ||
- type: InstantAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: mind_swap_return | ||
useDelay: 20 | ||
checkCanInteract: false | ||
event: !type:MindSwapPowerReturnActionEvent | ||
|
||
- type: entity | ||
id: ActionNoosphericZap | ||
name: Noospheric Zap | ||
description: Shocks the conciousness of the target and leaves them stunned and stuttering. | ||
components: | ||
- type: EntityTargetAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: noospheric_zap | ||
useDelay: 100 | ||
checkCanInteract: false | ||
range: 5 | ||
itemIconStyle: BigAction | ||
event: !type:NoosphericZapPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionPyrokinesis | ||
name: Pyrokinesis | ||
description: Light a flammable target on fire. | ||
components: | ||
- type: EntityTargetAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: pyrokinesis | ||
useDelay: 50 | ||
range: 6 | ||
checkCanAccess: false | ||
itemIconStyle: BigAction | ||
event: !type:PyrokinesisPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionMetapsionic | ||
name: Metapsionic Pulse | ||
description: Send a mental pulse through the area to see if there are any psychics nearby. | ||
components: | ||
- type: InstantAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: metapsionic | ||
useDelay: 45 | ||
checkCanInteract: false | ||
event: !type:MetapsionicPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionPsionicRegeneration | ||
name: Psionic Regeneration | ||
description: Push your natural metabolism to the limit to power your body's regenerative capability. | ||
components: | ||
- type: InstantAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: regeneration | ||
useDelay: 120 | ||
checkCanInteract: false | ||
event: !type:PsionicRegenerationPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionTelegnosis | ||
name: Telegnosis | ||
description: Create a telegnostic projection to remotely observe things. | ||
components: | ||
- type: InstantAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: telegnosis | ||
useDelay: 150 | ||
checkCanInteract: false | ||
event: !type:TelegnosisPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionPsionicInvisibility | ||
name: Psionic Invisibility | ||
description: Render yourself invisible to any entity that could potentially be psychic. Borgs, animals, and so on are not affected. | ||
components: | ||
- type: InstantAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: invisibility | ||
useDelay: 120 | ||
checkCanInteract: false | ||
event: !type:PsionicInvisibilityPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionPsionicInvisibilityUsed | ||
name: Turn Off Psionic Invisibility | ||
description: Return to visibility, and receive a stun. | ||
components: | ||
- type: InstantAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: invisibility_off | ||
checkCanInteract: false | ||
event: !type:RemovePsionicInvisibilityOffPowerActionEvent | ||
|
||
- type: entity | ||
id: ActionPrecognition | ||
name: Precognition | ||
description: See into the future to get a hint about the next random event. | ||
components: | ||
- type: InstantAction | ||
icon: | ||
sprite: _DV/Interface/Actions/actions_psionics.rsi | ||
state: precognition | ||
useDelay: 240 | ||
checkCanInteract: false | ||
checkConsciousness: false | ||
event: !type:PrecognitionPowerActionEvent |
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