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123 changes: 123 additions & 0 deletions
123
Content.Client/DeltaV/VendingMachines/ShopVendorSystem.cs
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using Content.Shared.DeltaV.VendingMachines; | ||
using Content.Shared.VendingMachines; | ||
using Robust.Client.Animations; | ||
using Robust.Client.GameObjects; | ||
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namespace Content.Client.DeltaV.VendingMachines; | ||
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public sealed class ShopVendorSystem : SharedShopVendorSystem | ||
{ | ||
[Dependency] private readonly AnimationPlayerSystem _animationPlayer = default!; | ||
[Dependency] private readonly AppearanceSystem _appearance = default!; | ||
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public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
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SubscribeLocalEvent<ShopVendorComponent, AppearanceChangeEvent>(OnAppearanceChange); | ||
SubscribeLocalEvent<ShopVendorComponent, AnimationCompletedEvent>(OnAnimationCompleted); | ||
} | ||
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// copied from vending machines because its not reusable in other systems :) | ||
private void OnAnimationCompleted(Entity<ShopVendorComponent> ent, ref AnimationCompletedEvent args) | ||
{ | ||
UpdateAppearance((ent, ent.Comp)); | ||
} | ||
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private void OnAppearanceChange(Entity<ShopVendorComponent> ent, ref AppearanceChangeEvent args) | ||
{ | ||
UpdateAppearance((ent, ent.Comp, args.Sprite)); | ||
} | ||
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private void UpdateAppearance(Entity<ShopVendorComponent, SpriteComponent?> ent) | ||
{ | ||
if (!Resolve(ent, ref ent.Comp2)) | ||
return; | ||
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if (!_appearance.TryGetData<VendingMachineVisualState>(ent, VendingMachineVisuals.VisualState, out var state)) | ||
state = VendingMachineVisualState.Normal; | ||
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var sprite = ent.Comp2; | ||
SetLayerState(VendingMachineVisualLayers.Base, ent.Comp1.OffState, sprite); | ||
SetLayerState(VendingMachineVisualLayers.Screen, ent.Comp1.ScreenState, sprite); | ||
switch (state) | ||
{ | ||
case VendingMachineVisualState.Normal: | ||
SetLayerState(VendingMachineVisualLayers.BaseUnshaded, ent.Comp1.NormalState, sprite); | ||
break; | ||
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case VendingMachineVisualState.Deny: | ||
if (ent.Comp1.LoopDenyAnimation) | ||
SetLayerState(VendingMachineVisualLayers.BaseUnshaded, ent.Comp1.DenyState, sprite); | ||
else | ||
PlayAnimation(ent, VendingMachineVisualLayers.BaseUnshaded, ent.Comp1.DenyState, ent.Comp1.DenyDelay, sprite); | ||
break; | ||
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case VendingMachineVisualState.Eject: | ||
PlayAnimation(ent, VendingMachineVisualLayers.BaseUnshaded, ent.Comp1.EjectState, ent.Comp1.EjectDelay, sprite); | ||
break; | ||
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case VendingMachineVisualState.Broken: | ||
HideLayers(sprite); | ||
SetLayerState(VendingMachineVisualLayers.Base, ent.Comp1.BrokenState, sprite); | ||
break; | ||
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case VendingMachineVisualState.Off: | ||
HideLayers(sprite); | ||
break; | ||
} | ||
} | ||
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private static void SetLayerState(VendingMachineVisualLayers layer, string? state, SpriteComponent sprite) | ||
{ | ||
if (state == null) | ||
return; | ||
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sprite.LayerSetVisible(layer, true); | ||
sprite.LayerSetAutoAnimated(layer, true); | ||
sprite.LayerSetState(layer, state); | ||
} | ||
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private void PlayAnimation(EntityUid uid, VendingMachineVisualLayers layer, string? state, TimeSpan time, SpriteComponent sprite) | ||
{ | ||
if (state == null || _animationPlayer.HasRunningAnimation(uid, state)) | ||
return; | ||
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var animation = GetAnimation(layer, state, time); | ||
sprite.LayerSetVisible(layer, true); | ||
_animationPlayer.Play(uid, animation, state); | ||
} | ||
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private static Animation GetAnimation(VendingMachineVisualLayers layer, string state, TimeSpan time) | ||
{ | ||
return new Animation | ||
{ | ||
Length = time, | ||
AnimationTracks = | ||
{ | ||
new AnimationTrackSpriteFlick | ||
{ | ||
LayerKey = layer, | ||
KeyFrames = | ||
{ | ||
new AnimationTrackSpriteFlick.KeyFrame(state, 0f) | ||
} | ||
} | ||
} | ||
}; | ||
} | ||
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private static void HideLayers(SpriteComponent sprite) | ||
{ | ||
HideLayer(VendingMachineVisualLayers.BaseUnshaded, sprite); | ||
HideLayer(VendingMachineVisualLayers.Screen, sprite); | ||
} | ||
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private static void HideLayer(VendingMachineVisualLayers layer, SpriteComponent sprite) | ||
{ | ||
if (!sprite.LayerMapTryGet(layer, out var actualLayer)) | ||
return; | ||
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sprite.LayerSetVisible(actualLayer, false); | ||
} | ||
} |
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Content.Client/DeltaV/VendingMachines/UI/ShopVendorBoundUserInterface.cs
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using Content.Shared.DeltaV.VendingMachines; | ||
using Robust.Client.UserInterface; | ||
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namespace Content.Client.DeltaV.VendingMachines.UI; | ||
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public sealed class ShopVendorBoundUserInterface : BoundUserInterface | ||
{ | ||
[ViewVariables] | ||
private ShopVendorWindow? _window; | ||
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public ShopVendorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) | ||
{ | ||
} | ||
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protected override void Open() | ||
{ | ||
base.Open(); | ||
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_window = this.CreateWindow<ShopVendorWindow>(); | ||
_window.SetEntity(Owner); | ||
_window.OpenCenteredLeft(); | ||
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName; | ||
_window.OnItemSelected += index => SendMessage(new ShopVendorPurchaseMessage(index)); | ||
} | ||
} |
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Content.Client/DeltaV/VendingMachines/UI/ShopVendorItem.xaml
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<BoxContainer xmlns="https://spacestation14.io" | ||
Orientation="Horizontal" | ||
HorizontalExpand="True" | ||
SeparationOverride="4"> | ||
<EntityPrototypeView | ||
Name="ItemPrototype" | ||
Margin="4 0 0 0" | ||
HorizontalAlignment="Center" | ||
VerticalAlignment="Center" | ||
MinSize="32 32"/> | ||
<Label Name="NameLabel" SizeFlagsStretchRatio="3" HorizontalExpand="True" ClipText="True"/> | ||
<Label Name="CostLabel" SizeFlagsStretchRatio="3" HorizontalAlignment="Right" Margin="8 0"/> | ||
</BoxContainer> |
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Content.Client/DeltaV/VendingMachines/UI/ShopVendorItem.xaml.cs
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using Robust.Client.AutoGenerated; | ||
using Robust.Client.UserInterface.Controls; | ||
using Robust.Client.UserInterface.XAML; | ||
using Robust.Shared.Prototypes; | ||
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namespace Content.Client.DeltaV.VendingMachines.UI; | ||
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[GenerateTypedNameReferences] | ||
public sealed partial class ShopVendorItem : BoxContainer | ||
{ | ||
public ShopVendorItem(EntProtoId entProto, string text, uint cost) | ||
{ | ||
RobustXamlLoader.Load(this); | ||
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ItemPrototype.SetPrototype(entProto); | ||
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NameLabel.Text = text; | ||
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CostLabel.Text = cost.ToString(); | ||
} | ||
} |
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Content.Client/DeltaV/VendingMachines/UI/ShopVendorWindow.xaml
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<controls:FancyWindow | ||
xmlns="https://spacestation14.io" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls" | ||
MinHeight="210"> | ||
<BoxContainer Name="MainContainer" Orientation="Vertical"> | ||
<BoxContainer Orientation="Horizontal"> | ||
<LineEdit Name="SearchBar" PlaceHolder="{Loc 'vending-machine-component-search-filter'}" HorizontalExpand="True" Margin="4 4"/> | ||
<Label Name="BalanceLabel" Margin="4 4"/> | ||
</BoxContainer> | ||
<controls:SearchListContainer Name="VendingContents" VerticalExpand="True" Margin="4 4"/> | ||
<!-- Footer --> | ||
<BoxContainer Orientation="Vertical"> | ||
<PanelContainer StyleClasses="LowDivider" /> | ||
<BoxContainer Orientation="Horizontal" Margin="10 2 5 0" VerticalAlignment="Bottom"> | ||
<Label Text="{Loc 'shop-vendor-flavor-left'}" StyleClasses="WindowFooterText" /> | ||
<Label Text="{Loc 'shop-vendor-flavor-right'}" StyleClasses="WindowFooterText" | ||
HorizontalAlignment="Right" HorizontalExpand="True" Margin="0 0 5 0" /> | ||
<TextureRect StyleClasses="NTLogoDark" Stretch="KeepAspectCentered" | ||
VerticalAlignment="Center" HorizontalAlignment="Right" SetSize="19 19"/> | ||
</BoxContainer> | ||
</BoxContainer> | ||
</BoxContainer> | ||
</controls:FancyWindow> |
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Content.Client/DeltaV/VendingMachines/UI/ShopVendorWindow.xaml.cs
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using Content.Client.UserInterface.Controls; | ||
using Content.Shared.DeltaV.VendingMachines; | ||
using Content.Shared.Stacks; | ||
using Robust.Client.AutoGenerated; | ||
using Robust.Client.Graphics; | ||
using Robust.Client.Player; | ||
using Robust.Client.UserInterface; | ||
using Robust.Client.UserInterface.Controls; | ||
using Robust.Client.UserInterface.XAML; | ||
using Robust.Shared.Prototypes; | ||
using Robust.Shared.Timing; | ||
using System.Numerics; | ||
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namespace Content.Client.DeltaV.VendingMachines.UI; | ||
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[GenerateTypedNameReferences] | ||
public sealed partial class ShopVendorWindow : FancyWindow | ||
{ | ||
[Dependency] private readonly IComponentFactory _factory = default!; | ||
[Dependency] private readonly IEntityManager _entMan = default!; | ||
[Dependency] private readonly IPlayerManager _player = default!; | ||
[Dependency] private readonly IPrototypeManager _proto = default!; | ||
private readonly ShopVendorSystem _vendor; | ||
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/// <summary> | ||
/// Event fired with the listing index to purchase. | ||
/// </summary> | ||
public event Action<int>? OnItemSelected; | ||
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private EntityUid _owner; | ||
private readonly StyleBoxFlat _style = new() { BackgroundColor = new Color(70, 73, 102) }; | ||
private readonly StyleBoxFlat _styleBroke = new() { BackgroundColor = Color.FromHex("#303133") }; | ||
private readonly List<ListContainerButton> _buttons = new(); | ||
private uint _balance = 1; | ||
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public ShopVendorWindow() | ||
{ | ||
RobustXamlLoader.Load(this); | ||
IoCManager.InjectDependencies(this); | ||
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_vendor = _entMan.System<ShopVendorSystem>(); | ||
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VendingContents.SearchBar = SearchBar; | ||
VendingContents.DataFilterCondition += DataFilterCondition; | ||
VendingContents.GenerateItem += GenerateButton; | ||
VendingContents.ItemKeyBindDown += (args, data) => OnItemSelected?.Invoke(((ShopVendorListingData) data).Index); | ||
} | ||
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public void SetEntity(EntityUid owner) | ||
{ | ||
_owner = owner; | ||
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if (!_entMan.TryGetComponent<ShopVendorComponent>(owner, out var comp)) | ||
return; | ||
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var pack = _proto.Index(comp.Pack); | ||
Populate(pack.Listings); | ||
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UpdateBalance(); | ||
} | ||
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private void UpdateBalance(uint balance) | ||
{ | ||
if (_balance == balance) | ||
return; | ||
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_balance = balance; | ||
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BalanceLabel.Text = Loc.GetString("shop-vendor-balance", ("points", balance)); | ||
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// disable items that are too expensive to buy | ||
foreach (var button in _buttons) | ||
{ | ||
if (button.Data is ShopVendorListingData data) | ||
button.Disabled = data.Cost > balance; | ||
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button.StyleBoxOverride = button.Disabled ? _styleBroke : _style; | ||
} | ||
} | ||
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private void UpdateBalance() | ||
{ | ||
if (_player.LocalEntity is {} user) | ||
UpdateBalance(_vendor.GetBalance(_owner, user)); | ||
} | ||
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private bool DataFilterCondition(string filter, ListData data) | ||
{ | ||
if (data is not ShopVendorListingData { Text: var text }) | ||
return false; | ||
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if (string.IsNullOrEmpty(filter)) | ||
return true; | ||
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return text.Contains(filter, StringComparison.CurrentCultureIgnoreCase); | ||
} | ||
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private void GenerateButton(ListData data, ListContainerButton button) | ||
{ | ||
if (data is not ShopVendorListingData cast) | ||
return; | ||
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_buttons.Add(button); | ||
button.AddChild(new ShopVendorItem(cast.ItemId, cast.Text, cast.Cost)); | ||
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button.ToolTip = cast.Text; | ||
button.Disabled = cast.Cost > _balance; | ||
button.StyleBoxOverride = button.Disabled ? _styleBroke : _style; | ||
} | ||
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public void Populate(List<ShopListing> listings) | ||
{ | ||
var longestEntry = string.Empty; | ||
var listData = new List<ShopVendorListingData>(); | ||
for (var i = 0; i < listings.Count; i++) | ||
{ | ||
var listing = listings[i]; | ||
var proto = _proto.Index(listing.Id); | ||
var text = proto.Name; | ||
if (proto.TryGetComponent<StackComponent>(out var stack, _factory) && stack.Count > 1) | ||
{ | ||
text += " "; | ||
text += Loc.GetString("shop-vendor-stack-suffix", ("count", stack.Count)); | ||
} | ||
listData.Add(new ShopVendorListingData(i, listing.Id, text, listing.Cost)); | ||
} | ||
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_buttons.Clear(); | ||
VendingContents.PopulateList(listData); | ||
SetSizeAfterUpdate(longestEntry.Length, listings.Count); | ||
} | ||
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private void SetSizeAfterUpdate(int longestEntryLength, int contentCount) | ||
{ | ||
SetSize = new Vector2(Math.Clamp((longestEntryLength + 2) * 12, 250, 400), | ||
Math.Clamp(contentCount * 50, 150, 350)); | ||
} | ||
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protected override void FrameUpdate(FrameEventArgs args) | ||
{ | ||
base.FrameUpdate(args); | ||
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UpdateBalance(); | ||
} | ||
} | ||
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public record ShopVendorListingData(int Index, EntProtoId ItemId, string Text, uint Cost) : ListData; |
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