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Buffer Device Address in HLSL #690
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devshgraphicsprogramming
merged 78 commits into
Devsh-Graphics-Programming:master
from
nipunG314:master
Jun 1, 2024
Merged
Buffer Device Address in HLSL #690
devshgraphicsprogramming
merged 78 commits into
Devsh-Graphics-Programming:master
from
nipunG314:master
Jun 1, 2024
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-> Use implicit key_t instead of explicit Key template parameter -> Pass workGroupIndex specifically at Counter creation instead of with uniform data -> Remove global memory toroidal access from the histogram shader
sum = inclusive_scan(val, sdata); | ||
histogram.atomicAdd(vid, sum); | ||
if (vid < KeyBucketCount) { | ||
sum = inclusive_scan(sdata.get(vid), sdata); |
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here's the thing, inclusive_scan
uses workgroup barriers, so it needs to be outside of non-uniform control flow
the sdata.get()
you can do speculatively (OOB read unlikely to mess up your GPU), its only the atomic add (a write) that needs to be protected against OOB
devshgraphicsprogramming
merged commit Jun 1, 2024
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Devsh-Graphics-Programming:master
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Description
Testing
TODO list: