New Features:
- The Xbox GDK build now defaults to using SDL3
Removed Features:
- The Vulkan renderer has been removed in favor of the SDL_GPU renderer
- For
FNA3D_FORCE_DRIVER
, "Vulkan" continues to work as an alias for "SDLGPU"
- For
Fixes:
- Effects can now be cloned after they have been applied for rendering
- Continued work on SDL3 support
- D3D12 is now supported when SDL_shadercross and dxcompiler are present
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