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2.1.0a1
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Madis0 committed Jul 8, 2021
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20 changes: 20 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -6,8 +6,28 @@ This is the changelog for the Fabric modpack [Fabulously Optimized](https://www.
- Only the *latest version of a modpack per Minecraft version* is kept visible on Curseforge. This is to make it simpler to use legacy versions (at your responsibility) and keep the version list clean overall, also a reason why this page exists.
- "Updated mods" can refer to mods, the Curseforge launcher manifest and/or Fabric. For the sake of simplicity I do not describe individual updates in detail.

## 1.17.1

Notes for all 1.17.1 releases:

* Curseforge Launcher: if you're upgrading from MC 1.16.x, please ☑️ Update to new Profile
* MultiMC: Minecraft 1.17 requires Java 16: https://www.oracle.com/java/technologies/javase-jdk16-downloads.html
* GDLauncher: please download the ZIP and click **+** -> Import Zip -> Browse

### 2.1.0a1

First alpha for 1.17.1!

* Temporarily added Canvas again because Sodium broke with 1.17.1
* Added FerriteCore back
* Removed mods that broke with 1.17.1: Iris/Sodium, 'Slight' Gui Modifications, Fabrishot
* You cannot see the version in the main menu at the moment
* Updated mods

## 1.17

Notes for all 1.17 releases:

* Curseforge Launcher: if you're upgrading from MC 1.16.x, please ☑️ Update to new Profile
* MultiMC: Minecraft 1.17 requires Java 16: https://www.oracle.com/java/technologies/javase-jdk16-downloads.html
* GDLauncher: please download the ZIP and click **+** -> Import Zip -> Browse
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54 changes: 17 additions & 37 deletions Curseforge/manifest.json
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@@ -1,6 +1,6 @@
{
"minecraft": {
"version": "1.17",
"version": "1.17.1",
"modLoaders": [
{
"id": "fabric-0.11.6",
Expand All @@ -11,39 +11,24 @@
"manifestType": "minecraftModpack",
"manifestVersion": 1,
"name": "Fabulously Optimized",
"version": "2.0.0b4",
"version": "2.1.0a1",
"author": "robotkoer",
"files": [
{
"projectID": 436038,
"fileID": 3344001,
"required": true
},
{
"projectID": 319057,
"fileID": 3329246,
"required": true
},
{
"projectID": 448233,
"fileID": 3358818,
"fileID": 3374908,
"required": true
},
{
"projectID": 399798,
"fileID": 3344195,
"required": true
},
{
"projectID": 419697,
"fileID": 3366202,
"required": true
},
{
"projectID": 317121,
"fileID": 3336395,
"required": true
},
{
"projectID": 374274,
"fileID": 2934596,
Expand All @@ -61,7 +46,7 @@
},
{
"projectID": 306612,
"fileID": 3358619,
"fileID": 3377591,
"required": true
},
{
Expand All @@ -84,44 +69,39 @@
"fileID": 3209972,
"required": true
},
{
"projectID": 308702,
"fileID": 3348711,
"required": true
},
{
"projectID": 308769,
"fileID": 3364215,
"required": true
},
{
"projectID": 380393,
"fileID": 3337706,
"projectID": 308702,
"fileID": 3348711,
"required": true
},
{
"projectID": 443782,
"fileID": 3342338,
"projectID": 459857,
"fileID": 3373736,
"required": true
},
{
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"fileID": 3370019,
"projectID": 443782,
"fileID": 3342338,
"required": true
},
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"fileID": 3359899,
"fileID": 3380166,
"required": true
},
{
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"fileID": 3370074,
"projectID": 452768,
"fileID": 3355800,
"required": true
},
{
"projectID": 452768,
"fileID": 3355800,
"projectID": 408481,
"fileID": 3373447,
"required": true
},
{
Expand All @@ -130,8 +110,8 @@
"required": true
},
{
"projectID": 404870,
"fileID": 3348402,
"projectID": 318440,
"fileID": 3380784,
"required": true
},
{
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12 changes: 4 additions & 8 deletions Curseforge/modlist.html
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@@ -1,10 +1,7 @@
<ul>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/fastchest">FastChest (by fake_domi)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cloth-config">Cloth Config API (Fabric) (by shedaniel)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/entityculling">Entity Culling Fabric/Forge (by tr9zw)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/item-model-fix">Item Model Fix (Fabric) (by Pepper_Bell)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/architectury-fabric">Architectury API (Fabric) (by shedaniel)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cloth-api">Cloth API (Fabric) (by shedaniel)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/yosbr">Your Options Shall Be Respected (YOSBR) (by shedaniel)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/cull-leaves">Cull Leaves (by Motschen)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/lambdynamiclights">LambDynamicLights (by LambdAurora)</a></li>
Expand All @@ -13,15 +10,14 @@
<li><a href="https://www.curseforge.com/minecraft/mc-mods/wi-zoom">WI Zoom (by alexander9892)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/dynamic-fps">Dynamic FPS (by juliand665)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/lazydfu">LazyDFU (by tuxed)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/modmenu">Mod Menu (by ProspectorDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/fabric-language-kotlin">Fabric Language Kotlin (by modmuss50)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/slight-gui-modifications">'Slight' Gui Modifications (by shedaniel)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/modmenu">Mod Menu (by ProspectorDev)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/ferritecore-fabric">FerriteCore (Fabric) (by malte0811)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/better-beds">Better Beds (by Motschen)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/irisshaders">Iris Shaders (by coderbot)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/lithium">Lithium (Fabric) (by jellysquid3)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/capes">Fabric Capes (by VictorKohler)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/no-fade">No Fade (by UltimateBoomer)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/capes">Fabric Capes (by VictorKohler)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/antighost">AntiGhost (by Giselbaer)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/fabrishot">Fabrishot (by ramidzkh)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/canvas-renderer">Canvas Renderer (by GrondagTheBarbarian)</a></li>
<li><a href="https://www.curseforge.com/minecraft/mc-mods/not-enough-crashes">Not Enough Crashes (Fabric) (by NatanFudge)</a></li>
</ul>
10 changes: 5 additions & 5 deletions MultiMC-Packwiz/Fabulously Optimized (auto-update)/mmc-pack.json
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Expand Up @@ -17,24 +17,24 @@
"uid": "org.lwjgl3"
}
],
"cachedVersion": "1.17",
"cachedVersion": "1.17.1",
"important": true,
"uid": "net.minecraft",
"version": "1.17"
"version": "1.17.1"
},
{
"cachedName": "Intermediary Mappings",
"cachedRequires": [
{
"equals": "1.17",
"equals": "1.17.1",
"uid": "net.minecraft"
}
],
"cachedVersion": "1.17",
"cachedVersion": "1.17.1",
"cachedVolatile": true,
"dependencyOnly": true,
"uid": "net.fabricmc.intermediary",
"version": "1.17"
"version": "1.17.1"
},
{
"cachedName": "Fabric Loader",
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6 changes: 3 additions & 3 deletions MultiMC/Fabulously Optimized x.y.z/instance.cfg
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Expand Up @@ -16,7 +16,7 @@ OverrideMemory=false
OverrideNativeWorkarounds=false
OverrideWindow=false
iconKey=pack
lastLaunchTime=1624292826541
name=Fabulously Optimized 2.0.0b4
lastLaunchTime=1625129046184
name=Fabulously Optimized 2.1.0a1
notes=https://www.curseforge.com/minecraft/modpacks/fabulously-optimized
totalTimePlayed=198
totalTimePlayed=353
75 changes: 75 additions & 0 deletions Packwiz/config/canvas.json5
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@@ -0,0 +1,75 @@
{
// Renderer configuration. Determines appearance, performance and available options.
"pipelineId": "canvas:pipelines/canvas_basic.json",
// Glow effect around light sources.
"wavyGrass": false,
// Enable rendering of internal buffers for debug purposes. Off by default to prevent accidental activation.
"enableBufferDebug": false,
// Output load/reload trace data to log. Will have performance impact.
"enableLifeCycleDebug": false,
// Fluid biome colors are blended at block corners to avoid patchy appearance. Slight performance impact to chunk loading.
"blendFluidColors": true,
// Makes light sources less cross-shaped. Chunk loading a little slower. Overall light levels remain similar.
"lightSmoothing": false,
// Models with flat lighting have smoother lighting (but no ambient occlusion).
"semiFlatLighting": true,
// Adjusts quads on some vanilla models (like iron bars) to avoid z-fighting with neighbor blocks.
"preventDepthFighting": true,
// Treats model geometry outside of block boundaries as on the block for lighting purposes. Helps prevent bad lighting outcomes.
"clampExteriorVertices": true,
// Prevent Glowstone and other blocks that emit light from casting shade on nearby blocks.
"fixLuminousBlockShading": true,
// Terrain setup done off the main render thread. Increases FPS when moving. May see occasional flashes of blank chunks
"terrainSetupOffThread": true,
// Use more efficient entity culling. Improves framerate in most scenes.
"cullEntityRender": true,
// When true, render thread does not yield to other threads every frame. Vanilla behavior is false (yields).
"greedyRenderThread": true,
// Use more efficient model loading. Improves chunk rebuild speed and reduces memory use.
"forceJmxModelLoading": true,
// Use half resolution on retina displays - greatly improves frame rate on Macs.
"reduceResolutionOnMac": true,
// Padding at edges of screen to reduce how often terrain visibility is computed. In degrees. Values 0 to 20. Zero disables.
"staticFrustumPadding": 10,
// Extra padding at edges of screen to reduce missing chunks when view rotates and terrainSetupOffThread is on. In degrees. Values 0 to 30. Zero disables.
"dynamicFrustumPadding": 20,
// Culls particles that are not in view. Should always be faster.
"cullParticles": true,
// Output runtime per-material shader source. For shader development debugging.
"shaderDebug": false,
// Summarizes multiple errors and warnings to single-line entries in the log.
"conciseErrors": true,
// Writes information useful for bug reports to the game log at startup.
"logMachineInfo": true,
// Writes OpenGL state changes to log. *VERY SPAMMY - KILLS FRAME RATE* Used only for debugging.
"logGlStateChanges": false,
// Enables LWJGL memory allocation tracking. Will harm performance. Use for debugging memory leaks. Requires restart.
"debugNativeMemoryAllocation": false,
// Uses slower and safer memory allocation method for GL buffers. Use only if having problems. Requires restart.
"safeNativeMemoryAllocation": false,
// Output performance trace data to log. Will have significant performance impact. Requires restart.
"enablePerformanceTrace": false,
// Output periodic snapshots of terrain occlusion raster. Will have performance impact.
"debugOcclusionRaster": false,
// Render active occlusion boxes of targeted render region. Will have performance impact and looks strange.
"debugOcclusionBoxes": false,
// White stained glass occludes terrain. Use to debug terrain occlusion.
"renderWhiteGlassAsOccluder": false,
// Log clipping or other non-critical failures detected by terrain occluder. May spam the log.
"traceOcclusionEdgeCases": false,
// Log uniforms not found in shaders. Sometimes useful for shader debug. Will spam the log.
"logMissingUniforms": false,
// Log render material states and vanilla RenderLayer mapping. Useful for material debug and pack makers. Will spam the log.
"logMaterials": false,
// Log information on render lag spikes - when they happen and where. Will spam the log.
"logRenderLagSpikes": false,
// Approximate target FPS when logRenderLagSpikes is enabled. If elapsed time exceeds an entire frame, a spike is logged. 30-120
"renderLagSpikeFps": 30,
// Enable and display render profiler data.
"displayRenderProfiler": false,
// Profiler level of detail. 0=Collapse all, 1=Expand program passes, 2=Expand all
"profilerDetailLevel": 0,
// Size of the profiler overlay relative to GUI scale.
"profilerOverlayScale": 0.5,
"terrainVertexConfig": "DEFAULT"
}
18 changes: 18 additions & 0 deletions Packwiz/config/canvas_pipeline_options.json5
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@@ -0,0 +1,18 @@
{
"canvas:basic_light_config": {
"ao_shading_mode": "normal",
"diffuse_shading_mode": "normal"
},
"canvas:fog_config": {
"fog_mode": "vanilla"
},
"canvas:handheld_light_config": {
"handheld_light_radius": 10
},
"canvas:bloom_config": {
"bloom_intensity": 0.1,
"bloom_downsample_dist": 1.0,
"bloom_upsample_dist": 0.1,
"bloom_cutoff": 0.02
}
}
10 changes: 10 additions & 0 deletions Packwiz/config/fabric_loader_dependencies.json
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@@ -0,0 +1,10 @@
{
"version": 1,
"overrides": {
"hydrogen": {
"+depends": {
"minecraft": "1.17.x"
}
}
}
}
2 changes: 1 addition & 1 deletion Packwiz/config/yosbr/config/lambdynlights.toml
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Expand Up @@ -9,7 +9,7 @@ mode = "fastest"
# Enable block entities light source.
block_entities = true
# Enable entities light source.
entities = true
entities = false
# TNT lighting mode. May be off, simple or fancy.
tnt = "simple"
# Creeper lighting mode. May be off, simple or fancy.
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6 changes: 5 additions & 1 deletion Packwiz/config/yosbr/options.txt
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Expand Up @@ -13,4 +13,8 @@ key_key.saveToolbarActivator:key.keyboard.unknown
key_key.wi_zoom.zoom:key.keyboard.c
key_iris.keybind.reload:key.keyboard.unknown
key_iris.keybind.toggleShaders:key.keyboard.unknown
key_iris.keybind.shaderPackSelection:key.keyboard.unknown
key_iris.keybind.shaderPackSelection:key.keyboard.unknown
key_key.canvas.debug_toggle:key.keyboard.unknown
key_key.canvas.debug_prev:key.keyboard.unknown
key_key.canvas.debug_next:key.keyboard.unknown
key_key.canvas.recompile:key.keyboard.unknown
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