Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

HL1 Crowbar using TF2 Crowbar sound #6112

Open
Hauwler opened this issue Dec 10, 2024 · 1 comment
Open

HL1 Crowbar using TF2 Crowbar sound #6112

Hauwler opened this issue Dec 10, 2024 · 1 comment
Labels
Confirmed Bug The issue is confirmed to be a bug and not intentional behaviour. Content The issue relates to either Half-Life campaigns, a specific entity, or an art asset

Comments

@Hauwler
Copy link

Hauwler commented Dec 10, 2024

Details

When i use the HL1 Crowbar in the weapons tab it makes the TF2 Engineer Crowbar sound and not the HL1 sound, they conflict with each other because they have the same name

i have TF2,all HLs (1,2, all DMs and Lost Coast),all L4Ds (L4D1,L4D2),DoD source,all cs (CSS,CSGO) and all Portal games (P1,P2) mounted
0 mods

Protocol version 24
Exe version 2024.10.29 (garrysmod)
Exe build: 18:32:12 Nov 29 2024 (9519) (4000)
GMod version 2024.12.09, branch: x86-64, multicore: 1
Windows 64bit

Steps to reproduce

1.mount HL1
2.use crowbar
3.hear TF2 Crowbar sound

@robotboy655 robotboy655 added Content The issue relates to either Half-Life campaigns, a specific entity, or an art asset Confirmed Bug The issue is confirmed to be a bug and not intentional behaviour. labels Dec 10, 2024
@Nitestokeh
Copy link

It's also the case with HL1 grenades using weapons/grenade_hit1.wav from CS:S and HL1 RPG using weapons/rocket1.wav from DoD:S.
Changing explosion sounds to HL1 ones would be also welcome.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Confirmed Bug The issue is confirmed to be a bug and not intentional behaviour. Content The issue relates to either Half-Life campaigns, a specific entity, or an art asset
Projects
None yet
Development

No branches or pull requests

3 participants