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GalMunGral/README.md

"Gal Mun-Gral" is the Old Chinese pronunciation of my name

My Visual Computing Playground

  • Real-time finite volume method (FVM) solution to the 2D Navier–Stokes equations [demo][code]
  • Reconstruction of DEM from hillshade using the Frankot-Chellappa algorithm [demo] [code]
  • 2D GPU path rendering based on numerical root finding [demo] [code]
  • A simple ray-traced illustration of the Mercator projection [demo] [code]
  • Volume rendering of real-time finite difference method (FDM) solution to the 3D wave equation [demo] [code]
  • Real-time finite difference method (FDM) solution to the 2D wave equation [demo] [code]
  • A simple hillshade renderer of DEM data [demo] [code]
  • Real-time recursive ray tracing on GPU [demo] [code]
  • A basic Tripos Mol2 file viewer [demo] [code]

@GalMunGral's activity is private