- Fork the repo and clone with
git clone --recursive https://github.com/YOURUSERNAME/Unturned-3.x-Community-Module
. You can of course use other methods to clone it, but the important step is to make sure you initialize and update the Harmony git submodule. - Create a new branch and name it
feature-xxxx
, e.g.git checkout -b feature-sharks
- Copy the following files from
Unturned_Data/Managed/
tounturned-lib
:Assembly-CSharp.dll
,Assembly-CSharp-firstpass.dll
andUnityEngine.dll
- Make your modifications.
- Build as Release and copy the contents of
Community-Module/bin/Release
to your Unturned/Modules/Community directory. Start Unturned without Battleye to test it. - Commit the changes and push them to your repo.
- Create a pull request from your branch to the
mod
branch of the official repo.
-
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Collection of community-contributed code to be bundled with Unturned-3.x allowing some clientside modding.
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ImperialPlugins/Unturned-3.x-Community-Module
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Collection of community-contributed code to be bundled with Unturned-3.x allowing some clientside modding.
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