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Joalor64GH authored Jun 19, 2024
1 parent b705885 commit 08a8042
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Showing 3 changed files with 5 additions and 9 deletions.
5 changes: 0 additions & 5 deletions source/meta/data/options/LanguageState.hx
Original file line number Diff line number Diff line change
Expand Up @@ -85,11 +85,6 @@ class LanguageState extends MusicBeatState
add(icon);
}

var versionShit:FlxText = new FlxText(12, FlxG.height - 24, 0, "NOTE: Language support does work, but the actual data for the languages hasn't been added yet.", 12);
versionShit.scrollFactor.set();
versionShit.setFormat(Paths.font('vcr.ttf'), 16, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
add(versionShit);

changeSelection();
}

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4 changes: 0 additions & 4 deletions source/objects/userinterface/note/Note.hx
Original file line number Diff line number Diff line change
Expand Up @@ -258,11 +258,9 @@ class Note extends FlxSprite
if(texture.length < 1) {
skin = PlayState.SONG.arrowSkin;
if(skin == null || skin.length < 1) {
/*
skin = 'noteskins/NOTE_assets-${ClientPrefs.noteSkin.toLowerCase()}';
}
if(ClientPrefs.noteSkin == null) {
*/
skin = 'NOTE_assets';
}
}
Expand All @@ -281,13 +279,11 @@ class Note extends FlxSprite
defaultWidth = 157;
defaultHeight = 154;
if(PlayState.isPixelStage) {
/*
if (FileSystem.exists(Paths.modFolders('images/pixelUI/$blahblah.png')) && FileSystem.exists(Paths.modFolders('images/pixelUI/' + blahblah + 'ENDS.png'))) {
blahblah = 'noteskins/NOTE_assets-${ClientPrefs.noteSkin.toLowerCase()}';
} else {
blahblah = 'NOTE_assets';
}
*/
if(isSustainNote) {
loadGraphic(Paths.image('pixelUI/' + blahblah + 'ENDS'));
width = width / 4;
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5 changes: 5 additions & 0 deletions source/objects/userinterface/note/StrumNote.hx
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,11 @@ class StrumNote extends FlxSprite
}
*/
if(PlayState.SONG.arrowSkin != null && PlayState.SONG.arrowSkin.length > 1) skin = PlayState.SONG.arrowSkin;
switch (ClientPrefs.noteSkin) {
case 'Chip': skin = 'noteskins/NOTE_assets-chip';
case 'Future' : skin = 'noteskins/NOTE_assets-future';
default: skin = 'NOTE_assets';
}
shader = colorMask.shader;
texture = skin; //Load texture and anims

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